Summon the world’s strongest stand and be one of your favorite JoJo’s Bizarre Adventure fighter with the help of World of Stands Script. This script or code will give you the best tools that you can use to power up your stands to finish all the main quests instantly. It also gives you huge numbers of arrows to summon as many stands as possible until you obtain the best one throughout the game.
Auto Farm Items, Auto Quests, Anti AFK, Auto Kill
Copy the script below to level up your anime adventure experience. Make sure to use the most effective executor/exploit to make your daily grinding more fun and challenging. We have a list of available executors here.
World of Stands Script Pastebin
loadstring(game:HttpGet(('https://raw.githubusercontent.com/lobox920/Shar-Script/main/World%20of%20Stands.lua')))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/Tobias020108Back/YBA-AUT/main/World-Of-Stands.lua"))()
-- Item farm script
getgenv().ItemFarm = true --Change to false to turn off sped
game:GetService("RunService").Stepped:connect(function()
pcall(function()
if ItemFarm then
for _,v in pairs(game.Workspace:GetDescendants()) do
if v:IsA("TouchTransmitter") then
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0)
wait()
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1)
end
end
end
end)
end)
-- GodMode
game.Players.LocalPlayer.Character:FindFirstChild("PlayerHitBox"):Destroy()
------------SETTINGS------------------------------------
local rainbow = true -- adds a cool rainbow effect to the gui
local clicktpkeybind = Enum.KeyCode.LeftControl -- keybind to hold when you click tp
local bgcolor = Color3.fromRGB(60,60,60) -- background color if rainbow is set to false
local font = Enum.Font.Highway -- font for the text
------------SETTINGS------------------------------------
local tween = game:GetService("TweenService")
getgenv().autochest = false
getgenv().clicktp = false
local destroyed = false
local localplr = game.Players.LocalPlayer
local keybindon = false
local nofallplatform = Instance.new("Part")
nofallplatform.Transparency = 0.7
nofallplatform.CanCollide = true
nofallplatform.Anchored = true
nofallplatform.Position = Vector3.new(0,0,0)
nofallplatform.Size = Vector3.new(5,4,5)
nofallplatform.Parent = workspace
if getgenv().wosgui then
getgenv().wosgui:Destroy()
end
function moveplr(part,pos)
local movetime = (part.Position - pos).magnitude/45
nofallplatform.Position = part.Position-Vector3.new(0,3,0)
local tweenanim = tween:Create(part,TweenInfo.new(movetime,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0),{CFrame = CFrame.new(pos)})
local tweenanim2 = tween:Create(nofallplatform,TweenInfo.new(movetime,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0),{CFrame = CFrame.new(pos-Vector3.new(0,5,0))})
tweenanim:Play()
tweenanim2:Play()
wait(movetime)
return
end
getgenv().wosgui = Instance.new("ScreenGui")
wosgui.Parent = game.CoreGui
local mainframe = Instance.new("Frame")
mainframe.Parent = wosgui
mainframe.Size = UDim2.new(.3,0,.35,0)
mainframe.Position = UDim2.new(.35,0,.3)
mainframe.BackgroundColor3 = bgcolor
mainframe.BorderColor3 = Color3.fromRGB(255,255,255)
mainframe.Active = true
mainframe.Draggable = true
local title = Instance.new("TextLabel")
title.Parent = mainframe
title.Size = UDim2.new(1,0,.15,0)
title.BackgroundTransparency = 0
title.BackgroundColor3 = bgcolor
title.BorderColor3 = Color3.fromRGB(255,255,255)
title.TextScaled = true
title.TextColor3 = Color3.fromRGB(255,255,255)
title.Text = "World Of Stands"
title.Font = font
if not game.Workspace.ChestSpawns then
title.Text = "World Of Stands (Can't farm chests!)"
end
local credits = Instance.new("TextLabel")
credits.Parent = mainframe
credits.Size = UDim2.new(1,0,.075,0)
credits.Position = UDim2.new(0,0,.15,0)
credits.BackgroundTransparency = 0
credits.BackgroundColor3 = bgcolor
credits.BorderColor3 = Color3.fromRGB(255,255,255)
credits.TextScaled = true
credits.TextColor3 = Color3.fromRGB(255,255,255)
credits.Text = "Made By 2AreYouMental110"
credits.Font = font
local autochestbutton = Instance.new("TextButton")
autochestbutton.Parent = mainframe
autochestbutton.Size = UDim2.new(.25,0,.25,0)
autochestbutton.Position = UDim2.new(.05,0,.3,0)
autochestbutton.BackgroundColor3 = bgcolor
autochestbutton.BorderColor3 = Color3.fromRGB(255,255,255)
autochestbutton.TextColor3 = Color3.fromRGB(255,255,255)
autochestbutton.TextScaled = true
autochestbutton.Text = "Autofarm Chest: OFF"
autochestbutton.Font = font
local a = autochestbutton.MouseButton1Click:Connect(function()
if getgenv().autochest == false then
getgenv().autochest = true
autochestbutton.Text = "Autofarm Chest: ON"
for i,child in pairs(game.Workspace:GetChildren()) do
if getgenv().autochest == true and tonumber(child.Name) and child:FindFirstChild("Inside") and not child:FindFirstChild("Animation") and localplr.Character ~= nil and localplr.Character:FindFirstChild("HumanoidRootPart") then
moveplr(localplr.Character.HumanoidRootPart,child.Inside.Position)
fireproximityprompt(child.Inside.ProximityPrompt)
repeat wait(.1) until child.Parent == nil
wait(.5)
end
end
elseif getgenv().autochest == true then
getgenv().autochest = false
autochestbutton.Text = "Autofarm Chest: OFF"
end
end)
local chestamttext = Instance.new("TextLabel")
chestamttext.Parent = mainframe
chestamttext.Size = UDim2.new(.25,0,.25,0)
chestamttext.Position = UDim2.new(.375,0,.3,0)
chestamttext.BackgroundColor3 = bgcolor
chestamttext.BorderColor3 = Color3.fromRGB(255,255,255)
chestamttext.TextColor3 = Color3.fromRGB(255,255,255)
chestamttext.TextScaled = true
chestamttext.Text = "Chests: 0"
chestamttext.Font = font
local clicktpbutton = Instance.new("TextButton")
clicktpbutton.Parent = mainframe
clicktpbutton.Size = UDim2.new(.25,0,.25,0)
clicktpbutton.Position = UDim2.new(.7,0,.3,0)
clicktpbutton.BackgroundColor3 = bgcolor
clicktpbutton.BorderColor3 = Color3.fromRGB(255,255,255)
clicktpbutton.TextColor3 = Color3.fromRGB(255,255,255)
clicktpbutton.TextScaled = true
clicktpbutton.Text = "Click TP: OFF"
clicktpbutton.Font = font
local b = clicktpbutton.MouseButton1Click:Connect(function()
if getgenv().clicktp == false then
getgenv().clicktp = true
clicktpbutton.Text = "Click TP: ON"
elseif getgenv().clicktp == true then
getgenv().clicktp = false
clicktpbutton.Text = "Click TP: OFF"
end
end)
local deathspotbutton = Instance.new("TextButton")
deathspotbutton.Parent = mainframe
deathspotbutton.Size = UDim2.new(.25,0,.25,0)
deathspotbutton.Position = UDim2.new(.05,0,.675,0)
deathspotbutton.BackgroundColor3 = bgcolor
deathspotbutton.BorderColor3 = Color3.fromRGB(255,255,255)
deathspotbutton.TextColor3 = Color3.fromRGB(255,255,255)
deathspotbutton.TextScaled = true
deathspotbutton.Text = "Go to death spot"
deathspotbutton.Font = font
local c = deathspotbutton.MouseButton1Click:Connect(function()
if typeof(getgenv().deathspot) == "Vector3" and localplr.Character ~= nil and localplr.Character:FindFirstChild("HumanoidRootPart") then
moveplr(localplr.Character.HumanoidRootPart,getgenv().deathspot)
end
end)
local chestamt = 0
if game.Workspace:FindFirstChild("ChestSpawns") then
for i,child in pairs(game.Workspace:GetChildren()) do
if tonumber(child.Name) and child:FindFirstChild("Inside") then
chestamt += 1
chestamttext.Text = "Chests: "..tostring(chestamt)
end
end
end
local d = game.Workspace.ChildAdded:Connect(function(child)
if tonumber(child.Name) and child:FindFirstChild("Inside") then
chestamt += 1
chestamttext.Text = "Chests: "..tostring(chestamt)
end
if getgenv().autochest == true and tonumber(child.Name) and child:FindFirstChild("Inside") and not child:FindFirstChild("Animation") and localplr.Character ~= nil and localplr.Character:FindFirstChild("HumanoidRootPart") then
moveplr(localplr.Character.HumanoidRootPart,child.Inside.Position)
fireproximityprompt(child.Inside.ProximityPrompt)
repeat wait(.1) until child.Parent == nil
end
end)
local e = game.Workspace.ChildRemoved:Connect(function(child)
if tonumber(child.Name) and child:FindFirstChild("Inside") then
chestamt -= 1
chestamttext.Text = "Chests: "..tostring(chestamt)
end
end)
local f = game:GetService("UserInputService").InputBegan:Connect(function(input)
if getgenv().clicktp == true and input.KeyCode == clicktpkeybind then
keybindon = true
elseif getgenv().clicktp == true and keybindon == true and input.UserInputType == Enum.UserInputType.MouseButton1 and localplr.Character ~= nil and localplr.Character:FindFirstChild("HumanoidRootPart") then
moveplr(localplr.Character.HumanoidRootPart,localplr:GetMouse().Hit.Position+Vector3.new(0,3,0))
end
end)
local g = game:GetService("UserInputService").InputEnded:Connect(function(input)
if getgenv().clicktp == true and input.KeyCode == clicktpkeybind then
keybindon = false
end
end)
local h = localplr.CharacterRemoving:Connect(function(char)
if char:FindFirstChild("HumanoidRootPart") then
getgenv().deathspot = char.HumanoidRootPart.Position+Vector3.new(0,3,0)
end
end)
local i = wosgui.Destroying:Connect(function()
destroyed = true
end)
local color
local t = 30
repeat
wait()
if rainbow == true then
color = Color3.fromHSV(tick() % t/t,1,1)
mainframe.BackgroundColor3 = color
title.BackgroundColor3 = color
credits.BackgroundColor3 = color
autochestbutton.BackgroundColor3 = color
chestamttext.BackgroundColor3 = color
clicktpbutton.BackgroundColor3 = color
deathspotbutton.BackgroundColor3 = color
end
until destroyed == true
getgenv().autochest = false
getgenv().clicktp = false
a:Disconnect()
b:Disconnect()
c:Disconnect()
d:Disconnect()
e:Disconnect()
f:Disconnect()
g:Disconnect()
h:Disconnect()
i:Disconnect()
nofallplatform:Destroy()
How To Use World of Stands Script
Follow these simple steps on how to use the World of Stands Script:
1. Choose an effective executor/exploit from the list below (Free & Paid)
2. Download the executor you prefer. We have our list here.
3. Launch the Roblox game first, then the executor
4. When both the Roblox game and executor are open, press Inject or Attach (it depends on what executor you are using)
5. Paste the script you want to use
6. Press the Execute or Play button (again it depends on what executor you are using)
7. That’s all, enjoy using the World of Stands script GUI
About The World of Stands Script
The Roblox World of Stands Script is a set of unique codes that allows the user to have auto-attack features to fight numerous enemy fighters around the PVP area. With its efficient algorithms and instinctive interface, it is very easy to use even if you are a newbie player or an experienced player.
A truly impressive tool for success in every Roblox game you will be part of.
By using the best script of the game, you now have an advantage over other players in terms of strong fighter stands and unique abilities that you use during every battle. Summon the best-quality stands and experience a more dominant action fight in the game.
If you are looking for the latest World of Stands Codes to acquire powerful fighters, you can collect them here.
Always remember that all kinds of game scripts are illegal and may violate the Roblox Terms of Service, resulting in an account banning or other punishments. Be careful when using the script to avoid any game trouble while playing Roblox.
So what are you waiting for? Download the appropriate script of the game and unleash your unbeatable fighting combos in the World of Stands today.