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Home - Scripts - My Singing Brainrot Script

My Singing Brainrot Script

Feel the love in the most relaxing way as you dive into a magical world of singing brainrots and fly high to their harmonious melody with the help of the My Singing Brainrot Script. This script or code will provide you with the best tools to accelerate your cash earnings and acquire some of the rarest brainrot singers. This will also help you unlock better-quality machines and slot expansions for a more abundant journey throughout the game. 

My Singing Brainrot Script

My Singing Brainrot Script Auto Farm, Auto Collect Money, Auto Buy Eggs, Auto Hatch, Auto Place

Copy the script below to unlock more exciting brainrot singers in the game. Ensure you utilize the most effective executor or exploit to make your daily singing simulation more enjoyable and impressive. We have a list of available executors here. 

loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/refs/heads/main/MySingingBrainrot"))()

My Singing Brainrot Infinite Jumps & Walk Speed Modifier Script:

loadstring(game:HttpGet("https://raw.githubusercontent.com/OverflowBGSI/Overflow/refs/heads/main/loader.txt"))()  

My Singing Brainrot Script Pastebin

loadstring(game:HttpGet('https://raw.githubusercontent.com/WinzeTim/timmyhack2/refs/heads/main/mysingingbrainrot.lua'))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/kaisenlmao/loader/refs/heads/main/chiyo.lua"))()
local Slate =      loadstring(game:HttpGet("https://raw.githubusercontent.com/nmap1337/Slate-UI/refs/heads/main/Library.lua"))()
local Replicated = cloneref(game:GetService("ReplicatedStorage"))
local Library =    require(Replicated.Library)
local Players =    cloneref(game:GetService("Players"))
local Player =     Players.LocalPlayer
local Values =     Player.Values
local Signal =     Library.get("Signal")
local Looping
local Position
local Buy
local auto_purchase = false
local egg_conn 

-- // Remote Binder \\ --
local handler = getsenv(Replicated.Library.Imported.Network).GetHandler
local upvalues = debug.getupvalue(handler, 1)

for i, v in ({upvalues.Event, upvalues.Function}) do
   table.foreach(v, function(k, v)
       if v.Remote and v.Remote.Name then
          v.Remote.Name = k
       end
   end)
end

-- // Pre-Loaded UI Elements \\ --
local UI = Slate:Create("My Singing Brainrot | v1.0")

local Tab = UI:Tab("Automation")
local CharTab = UI:Tab("Character")
local Farming = Tab:Container("Farming")
local UI = Tab:Container("Elements")

local Character = CharTab:Container("Character")


Signal.Fire("Notification", "Text", { "Thank you for using FeastHax+", "Negative", Color3.fromRGB(52, 180, 235) })

-- // Functions Region \\ --
local function get_local_plot()
   local Plot = workspace.Main.Plots:FindFirstChild(tostring(Values.Plot.Value))
   if Plot then return Plot end
end

local function collect_all_cash()
   for i, v in get_local_plot().Items:GetChildren() do
        Replicated.Communication.Functions:WaitForChild("CollectItem"):InvokeServer(v)
    end
end

local function auto_hatch_eggs()
   local Plot = get_local_plot()
   if Plot then
      while Looping do
         task.wait()
         for _, v in pairs(Plot.Items:GetChildren()) do
            if string.find(v.Name, "Egg") then
               local Root = v:FindFirstChild("CENTER")
               local Configuration = v:FindFirstChild("Configuration")
               local Timeleft = Configuration and Configuration:GetAttribute("timeRemaining")
               if Root then
                  local Hatch = Root:FindFirstChild("Hatch")
                  if Hatch then
                     if Timeleft <= 0 then
                        fireproximityprompt(Hatch)
                     end
                  end
               end
            end
         end
      end
   end
end

local function auto_buy_egg()
   local Plot = get_local_plot()
   if Plot and Plot.Eggs then
      if auto_purchase then
         egg_conn = Plot.Eggs.ChildAdded:Connect(function(v)
            if v:IsA("Model") and string.find(v.Name, "Egg") then
               local Proximity = v:WaitForChild("Egg"):WaitForChild("ProximityPrompt")
               local Item = v:WaitForChild("Billboard"):WaitForChild("ItemName")  
               if Proximity and Item then
                  if Item.Text == Buy then
                     Proximity.HoldDuration = 0
                     Proximity.MaxActivationDistance = 999
                     fireproximityprompt(Proximity)
                  end
               else
                  print("meshpart ain't inside model", v.Name)
               end
            end
         end)
      end
   else
      warn("unable to find eggs folder") 
   end
end

local function grab_egg_data()
    local Data = {}
    for i, v in require(Replicated.Library.Configs.Eggs) do
        table.insert(Data, v.name)
    end
    return Data
end

-- // Farming Tab \\ --
Farming:Toggle("Auto Collect Cash", false, function(enabled)
   Looping = enabled
   while Looping do task.wait()
      collect_all_cash()
   end
end)

Farming:Toggle("Auto Hatch Eggs", false, function(enabled)
   Looping = enabled
   while Looping do task.wait()
      auto_hatch_eggs()
   end
end)

Farming:Dropdown("Selection", grab_egg_data(), "Select", function(Selected)
    Buy = Selected
    print(Buy, Selected)
end)

Farming:Toggle("Auto Purchase Egg", false, function(enabled)
   auto_purchase = enabled

   if not enabled and egg_conn then
      egg_conn:Disconnect()
      egg_conn = nil 
   end

   if enabled then
      task.spawn(auto_buy_egg) 
   end
end)


UI:Button("Open Gear UI", function()
   Signal.Fire("OpenTab", "Gear Shop")
end)

UI:Button("Open Islands UI", function()
   Signal.Fire("OpenTab", "Islands")
end)

-- // Character Tab \\ --

Character:Button("Freeze Character", function()
   if not Player.Character.HumanoidRootPart.Anchored then
      Player.Character.HumanoidRootPart.Anchored = true
   else
      Player.Character.HumanoidRootPart.Anchored = false
   end
end)

Character:Slider("Walkspeed", 15, 360, 30, function(value)
   Player.Character.Humanoid.WalkSpeed = value
end)

How To Use the My Singing Brainrot Script

Follow these simple steps on how to use the My Singing Brainrot Script:

See also  Zombie Uprising Script

1. Choose an effective executor/exploit from the list below (Free & Paid)

2. Download the executor you prefer. We have our list here.

3. Launch the Roblox game first, then the executor

4. When both the Roblox game and executor are open, press Inject or Attach (it depends on what executor you are using)

5. Paste the script you want to use

6. Press the Execute or Play button (again, it depends on what executor you are using)

7. That’s all. Enjoy using the My Singing Brainrot script GUI

About The My Singing Brainrot Script

The Roblox My Singing Brainrot Script is a set of unique codes that allows the user to have auto-farm features to accumulate huge amounts of cash resources through collecting singing brainrots afterward. With its efficient algorithms and instinctive interface, it is very easy to use, even if you are a newbie to this game or an experienced player.

A truly impressive tool for success in every Roblox game you will be part of.

By using the best script of the game, you now have an advantage over other players in terms of speedy machine conveyors and lucky boosters to produce high-quality eggs to be hatched on your island. This will also increase the chances of mutated eggs to spawn from the conveyors and gain additional cash profit in your daily grind.

My Singing Brainrot Script

If you are looking for the latest My Singing Brainrot Codes to receive more exclusive eggs and cash rewards in the game, you can collect them here.

See also  Mad City Script

Always remember that all game scripts are illegal and may violate the Roblox Terms of Service, resulting in an account ban or other punishments. Be cautious when using the script to prevent any game issues while playing Roblox.

So what are you waiting for? Download the appropriate script of the game to establish the biggest island facility together with adorable and talented brainrot characters in My Singing Brainrot today.

Another Similar Game :

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