My Singing Brainrot Script
My Singing Brainrot unlocks new singers through currency that builds from performances, and the rare singers that actually sound different are deep in the unlock tree. Auto Farm handles the performance income loop automatically so the unlock tree fills out at a pace that keeps new singers coming. Copy the script below and run it through your executor.
8 working scriptsloadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/refs/heads/main/MySingingBrainrot"))()My Singing Brainrot Scripts (Auto Buy, Pastebin & More)
To run any of these scripts you will need a working Roblox executor. Check out the list at that link for free and paid options that work in 2026.
My Singing Brainrot Script Auto Farm, Auto Collect Money, Auto Buy Eggs, Auto Hatch, Auto Place
My Singing Brainrot Script Auto Farm, Auto Collect Money, Auto Buy Eggs, Auto Hatch, Auto Place
loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/refs/heads/main/MySingingBrainrot"))()My Singing Brainrot Infinite Jumps & Walk Speed Modifier Script:
My Singing Brainrot Infinite Jumps & Walk Speed Modifier Script:
loadstring(game:HttpGet("https://raw.githubusercontent.com/OverflowBGSI/Overflow/refs/heads/main/loader.txt"))()My Singing Brainrot Script Pastebin2026 :
My Singing Brainrot Script Pastebin2026 :
loadstring(game:HttpGet('https://raw.githubusercontent.com/WinzeTim/timmyhack2/refs/heads/main/mysingingbrainrot.lua'))()My Singing Brainrot Script 4:
My Singing Brainrot Script Pastebin2026 :
loadstring(game:HttpGet("https://raw.githubusercontent.com/kaisenlmao/loader/refs/heads/main/chiyo.lua"))()My Singing Brainrot Script 5:
My Singing Brainrot Script Pastebin2026 :
local Slate = loadstring(game:HttpGet("https://raw.githubusercontent.com/OhhMyGehlee/InOne/refs/heads/main/kei"))()
local Replicated = cloneref(game:GetService("ReplicatedStorage"))
local Library = require(Replicated.Library)
local Players = cloneref(game:GetService("Players"))
local Player = Players.LocalPlayer
local Values = Player.Values
local Signal = Library.get("Signal")
local Looping
local Position
local Buy
local auto_purchase = false
local egg_conn
-- // Remote Binder \\ --
local handler = getsenv(Replicated.Library.Imported.Network).GetHandler
local upvalues = debug.getupvalue(handler, 1)
for i, v in ({upvalues.Event, upvalues.Function}) do
table.foreach(v, function(k, v)
if v.Remote and v.Remote.Name then
v.Remote.Name = k
end
end)
end
-- // Pre-Loaded UI Elements \\ --
local UI = Slate:Create("My Singing Brainrot | v1.0")
local Tab = UI:Tab("Automation")
local CharTab = UI:Tab("Character")
local Farming = Tab:Container("Farming")
local UI = Tab:Container("Elements")
local Character = CharTab:Container("Character")
Signal.Fire("Notification", "Text", { "Thank you for using FeastHax+", "Negative", Color3.fromRGB(52, 180, 235) })
-- // Functions Region \\ --
local function get_local_plot()
local Plot = workspace.Main.Plots:FindFirstChild(tostring(Values.Plot.Value))
if Plot then return Plot end
end
local function collect_all_cash()
for i, v in get_local_plot().Items:GetChildren() do
Replicated.Communication.Functions:WaitForChild("CollectItem"):InvokeServer(v)
end
end
local function auto_hatch_eggs()
local Plot = get_local_plot()
if Plot then
while Looping do
task.wait()
for _, v in pairs(Plot.Items:GetChildren()) do
if string.find(v.Name, "Egg") then
local Root = v:FindFirstChild("CENTER")
local Configuration = v:FindFirstChild("Configuration")
local Timeleft = Configuration and Configuration:GetAttribute("timeRemaining")
if Root then
local Hatch = Root:FindFirstChild("Hatch")
if Hatch then
if Timeleft <= 0 then
fireproximityprompt(Hatch)
end
end
end
end
end
end
end
end
local function auto_buy_egg()
local Plot = get_local_plot()
if Plot and Plot.Eggs then
if auto_purchase then
egg_conn = Plot.Eggs.ChildAdded:Connect(function(v)
if v:IsA("Model") and string.find(v.Name, "Egg") then
local Proximity = v:WaitForChild("Egg"):WaitForChild("ProximityPrompt")
local Item = v:WaitForChild("Billboard"):WaitForChild("ItemName")
if Proximity and Item then
if Item.Text == Buy then
Proximity.HoldDuration = 0
Proximity.MaxActivationDistance = 999
fireproximityprompt(Proximity)
end
else
print("meshpart ain't inside model", v.Name)
end
end
end)
end
else
warn("unable to find eggs folder")
end
end
local function grab_egg_data()
local Data = {}
for i, v in require(Replicated.Library.Configs.Eggs) do
table.insert(Data, v.name)
end
return Data
end
-- // Farming Tab \\ --
Farming:Toggle("Auto Collect Cash", false, function(enabled)
Looping = enabled
while Looping do task.wait()
collect_all_cash()
end
end)
Farming:Toggle("Auto Hatch Eggs", false, function(enabled)
Looping = enabled
while Looping do task.wait()
auto_hatch_eggs()
end
end)
Farming:Dropdown("Selection", grab_egg_data(), "Select", function(Selected)
Buy = Selected
print(Buy, Selected)
end)
Farming:Toggle("Auto Purchase Egg", false, function(enabled)
auto_purchase = enabled
if not enabled and egg_conn then
egg_conn:Disconnect()
egg_conn = nil
end
if enabled then
task.spawn(auto_buy_egg)
end
end)
UI:Button("Open Gear UI", function()
Signal.Fire("OpenTab", "Gear Shop")
end)
UI:Button("Open Islands UI", function()
Signal.Fire("OpenTab", "Islands")
end)
-- // Character Tab \\ --
Character:Button("Freeze Character", function()
if not Player.Character.HumanoidRootPart.Anchored then
Player.Character.HumanoidRootPart.Anchored = true
else
Player.Character.HumanoidRootPart.Anchored = false
end
end)
Character:Slider("Walkspeed", 15, 360, 30, function(value)
Player.Character.Humanoid.WalkSpeed = value
end)My Singing Brainrot Relyz Script (Key Required):
My Singing Brainrot Relyz Script (Key Required):
loadstring(game:HttpGet("https://raw.githubusercontent.com/Relyz1993/Scripts/refs/heads/main/MySingingBrainrot.lua"))()My Singing Brainrot HilHub Script (Key Required):
My Singing Brainrot HilHub Script (Key Required):
loadstring(game:HttpGet("https://raw.githubusercontent.com/Hidik163/HilHub/refs/heads/main/HilHub.lua"))()My Singing Brainrot Cil Script (Scrambled) (Pastebin)
No key box, but scrambled
loadstring(game:HttpGet("https://pastebin.com/raw/GbEacKEe"))()How to Use the My Singing Brainrot Script
Copy a script from the list above first, then follow these in order.
- 01
Get a working executor – see our Roblox Executor list for free options on PC, Mobile, and Mac.
- 02
Launch Roblox and open My Singing Brainrot.
- 03
Open your executor, then click Inject or Attach.
- 04
Copy any script above and paste it into the executor script box.
- 05
Press Execute - the GUI will appear in-game.
- 06
Toggle Auto Farm, Speed Hack, ESP and other features from the GUI menu.
- 07
Always use an alt account to protect your main.

About The My Singing Brainrot Script
Singer rarity in My Singing Brainrot determines the variety and quality of what your choir produces - common singers are less interesting than rare ones. Auto Farm handles the performance currency grind automatically so rare unlocks become accessible without sessions of manual grinding.
These scripts are checked against the current My Singing Brainrot version. If the game updates and something breaks, the community usually patches within a few days.
The scripts above are the fastest way to close the gap between new accounts and players who have been in My Singing Brainrot since launch.
All scripts on this page are for educational purposes only. Using scripts in Roblox violates the Roblox Terms of Service and may result in your account being permanently banned or suspended without warning. RobloxDatabase.com is not responsible for any consequences from using these scripts. Always use an alt account - never your main.
