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Home - Scripts - War Simulator Script

War Simulator Script

✅ Last Tested: March 2026 – All scripts working.

War Simulator is a competitive FPS game where every round comes down to who has the faster aim and cleaner shots. The gap between players who know what they are doing and everyone else is huge, and closing it manually takes a lot of practice. These scripts skip that entirely with Auto Farm, Pastebin built in – copy one, execute it, and the lobby becomes a lot easier to handle.

Auto Farm Pastebin

War Simulator Script


📜 War Simulator Scripts (Auto Farm, Pastebin & More)

To run any of these scripts you will need a working Roblox executor. Check out the list at that link for free and paid options that work in 2026.

Auto Farm Functions, Infinite Money, Gun Mods,  Kill All

Script 1 KEYLESSAuto Farm Functions, Infinite Money, Gun Mods,  Kill All
Auto Farm
loadstring(game:HttpGet(('https://raw.githubusercontent.com/PiM-EXE/Script/main/War%20Simulator.lua'),true))()

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War Simulator Script Pastebin2026 :

Script 2 KEYLESSWar Simulator Script Pastebin2026 :
Pastebin
for i, v in pairs(getgc(true)) do
if type(v) == 'table' then
if rawget(v, 'mag') and rawget(v, 'recoil') then
v.mag = 100;
v.fire_rate = 1600;
v.fire_mode = "auto";
v.pellets = 7;
v.fire_distance = 300;
v.spread = 1
v.recoil = function() end
end
end
end

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War Simulator Script 3:

Script 3 KEYLESSWar Simulator Script Pastebin2026 :
Pastebin
local function getnearest()<br>    local mobs =  {}<br>    for i , v in pairs(game.Workspace:GetDescendants()) do<br>        if v.Parent.Name == 'Mobs' and v:FindFirstChild("Head") ~= nil and v.Humanoid.Health > 0 then<br>            table.insert(mobs,v.Head);<br>        end;<br>    end;<br>    table.sort(mobs,function(a,b)<br>        return (game.Players.LocalPlayer.Character.Head.Position-a.Position).magnitude < (game.Players.LocalPlayer.Character.Head.Position-b.Position).magnitude<br>    end);<br>    return mobs&#91;1]<br>end;<br>local mt =getrawmetatable(game);<br>setreadonly(mt,false);<br>local nc = mt.__namecall;<br>key = 0;<br>local oldkey = key;<br><br>local Players = game:GetService("Players")<br>local LocalPlayer = Players.LocalPlayer<br>local mouse = LocalPlayer:GetMouse()<br>local Camera = workspace.CurrentCamera<br>local Debris = game:GetService("Debris")<br>local UserInputService = game:GetService("UserInputService")<br>local target = false<br>local RunService = game:GetService("RunService")<br><br><br><br>local fovCircle = true;<br>local st = tonumber(tick());<br>warn("Loading script...")<br><br>local meta = getrawmetatable(game)<br>setreadonly(meta, false)<br>local oldNamecall = meta.__namecall<br>meta.__namecall = newcclosure(function(...)<br>local method = getnamecallmethod()<br>local args = {...}<br>if string.find(method,'Ray') then<br>if target then<br>    if args&#91;1].Name ~= "Workspace" then<br>            print(args&#91;1])<br>        else<br>    args&#91;2] = Ray.new(workspace.CurrentCamera.CFrame.Position, (target.Position + Vector3.new(0,(workspace.CurrentCamera.CFrame.Position-target.Position).Magnitude/500,0) - workspace.CurrentCamera.CFrame.Position).unit * 5000)<br>    end;<br>end<br>end<br>return oldNamecall(unpack(args))<br>end)<br><br>warn("Script loaded!\nTime taken: "..math.abs(tonumber(tick())-st))<br><br>RunService:BindToRenderStep("SilentAim",1,function()<br>if UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) and Players.LocalPlayer.Character and Players.LocalPlayer.Character:FindFirstChild("Humanoid") and Players.LocalPlayer.Character.Humanoid.Health > 0 then<br>target = getnearest()<br>end<br>end)<br><br>

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War Simulator Script 4:

Script 4 KEYLESSWar Simulator Script Pastebin2026 :
Pastebin
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
 
local Window = OrionLib:MakeWindow({Name = "War simulator v1"})
 
local Tab = Window:MakeTab({
    Name = "Scripts",
    Icon = "rbxassetid://4483345998",
    PremiumOnly = false
})
 
Tab:AddButton({
    Name = "Gun Mods",
    Callback = function()
        for i, v in pairs(getgc(true)) do
if type(v) == 'table' then
if rawget(v, 'mag') and rawget(v, 'recoil') then
v.mag = 100;
v.fire_rate = 1600;
v.fire_mode = "auto";
v.pellets = 7;
v.fire_distance = 300;
v.spread = 1
v.recoil = function() end
end
end
end
    end    
})
 
OrionLib:MakeNotification({
    Name = "Thanks for using the script",
    Content = "Made By Guests#2563",
    Image = "rbxassetid://4483345998",
    Time = 5
})
 
Tab:AddButton({
    Name = "Rejoin the game",
    Callback = function()
        local tpservice= game:GetService("TeleportService")
local plr = game.Players.LocalPlayer
 
tpservice:Teleport(game.PlaceId, plr)
    end    
})
 
Tab:AddButton({
    Name = "Server hop",
    Callback = function()
        local module = loadstring(game:HttpGet"https://raw.githubusercontent.com/LeoKholYt/roblox/main/lk_serverhop.lua")()
 
module:Teleport(game.PlaceId)
    end    
})
 
Tab:AddButton({
    Name = "Server Finder",
    Callback = function()
        loadstring(game:HttpGet("https://www.scriptblox.com/raw/Server-Browser_80", true))();
    end    
})
 
Tab:AddButton({
    Name = "Bot shooter",
    Callback = function()
        local function getnearest()
    local mobs =  {}
    for i , v in pairs(game.Workspace:GetDescendants()) do
        if v.Parent.Name == 'Mobs' and v:FindFirstChild("Head") ~= nil and v.Humanoid.Health > 0 then
            table.insert(mobs,v.Head);
        end;
    end;
    table.sort(mobs,function(a,b)
        return (game.Players.LocalPlayer.Character.Head.Position-a.Position).magnitude < (game.Players.LocalPlayer.Character.Head.Position-b.Position).magnitude
    end);
    return mobs&#91;1]
end;
local mt =getrawmetatable(game);
setreadonly(mt,false);
local nc = mt.__namecall;
key = 0;
local oldkey = key;
 
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local mouse = LocalPlayer:GetMouse()
local Camera = workspace.CurrentCamera
local Debris = game:GetService("Debris")
local UserInputService = game:GetService("UserInputService")
local target = false
local RunService = game:GetService("RunService")
 
 
 
local fovCircle = true;
local st = tonumber(tick());
warn("Loading script...")
 
local meta = getrawmetatable(game)
setreadonly(meta, false)
local oldNamecall = meta.__namecall
meta.__namecall = newcclosure(function(...)
local method = getnamecallmethod()
local args = {...}
if string.find(method,'Ray') then
if target then
    if args&#91;1].Name ~= "Workspace" then
            print(args&#91;1])
        else
    args&#91;2] = Ray.new(workspace.CurrentCamera.CFrame.Position, (target.Position + Vector3.new(0,(workspace.CurrentCamera.CFrame.Position-target.Position).Magnitude/500,0) - workspace.CurrentCamera.CFrame.Position).unit * 5000)
    end;
end
end
return oldNamecall(unpack(args))
end)
 
warn("Script loaded!\nTime taken: "..math.abs(tonumber(tick())-st))
 
RunService:BindToRenderStep("SilentAim",1,function()
if UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) and Players.LocalPlayer.Character and Players.LocalPlayer.Character:FindFirstChild("Humanoid") and Players.LocalPlayer.Character.Humanoid.Health > 0 then
target = getnearest()
end
end)
    end    
})

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🎮 How to Use the War Simulator Script

1Get a working executor – see our Roblox Executor list for free options on PC, Mobile, and Mac.
2Launch Roblox and open War Simulator.
3Open your executor, then click Inject or Attach.
4Copy any script above and paste it into the executor script box.
5Press Execute — the GUI will appear in-game.
6Toggle Auto Farm, Speed Hack, ESP and other features from the GUI menu.
7Always use an alt account to protect your main.

🎮 About The War Simulator Script

War Simulator Script

War Simulator is a first-person shooter where every match is decided by who has the faster aim, better positioning, and cleaner mechanics under pressure. The skill gap between new and experienced players is wide, and bridging it manually takes a lot of time.

The aimbot and silent aim scripts are the most impactful here since they handle targeting automatically. Stack those with no recoil, no spread, and ESP and you know where every enemy is and your shots land every single time.

Always use these on an alt account to keep your main safe from any flags. The hub scripts in the list above are actively maintained and get updated after game patches, so they are your best fallback if a standalone script stops working.

Looking for free rewards? Check out our War Simulator Codes page for every working code.

If you want a breakdown of War Simulator’s mechanics, bosses, and progression milestones, the War Simulator covers all of it.


⚠️ Disclaimer: All scripts on this page are for educational purposes only. Using scripts in Roblox violates the Roblox Terms of Service and may result in your account being permanently banned or suspended without warning. RobloxDatabase.com is not responsible for any consequences from using these scripts. Always use an alt account — never your main.


MORE FOR WAR SIMULATOR

Working Codes for War Simulator  |  War Simulator Game Wiki

Another Similar Game :

War Simulator CodesWar Simulator Codes War SimulatorWar Simulator Military War Tycoon ScriptMilitary War Tycoon Script War Tycoon ScriptWar Tycoon Script War Age Tycoon ScriptWar Age Tycoon Script Soul War ScriptSoul War Script

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