Roblox Database Logo
  • Home
  • Best Games
  • Roblox Codes
    • Promo Codes
    • Game Codes
    • Item Codes
    • Music Codes
    • Star Codes
    • Color Codes
  • Roblox Guides
  • Roblox Scripts
  • Roblox Tools
  • Home
  • Best Games
  • Roblox Codes
    • Promo Codes
    • Game Codes
    • Item Codes
    • Music Codes
    • Star Codes
    • Color Codes
  • Roblox Guides
  • Roblox Scripts
  • Roblox Tools

One Fruit Simulator Script

Tired of the daily grind in One Fruit Simulator? Want to become the ultimate pirate legend? Well, I might have just the thing for you… Imagine effortlessly crushing your enemies and setting sail as the most feared pirate crew on the seas. A good One Fruit Simulator script can give you the edge you need!

These handy tools streamline your progress, leaving you with mountains of money to spend on the best weapons and ships. Think of it as the secret shortcut to conquering those tough islands.

Let’s be honest, sometimes a bit of help makes those epic sea battles way more fun!

One Fruit Simulator Script

One Fruit Simulator Script Auto farm Level, Auto Quest, Auto Get Fruit, Auto Collect Chests

Ready to level up your One Fruit Simulator game? Ditch the endless grind and become a bounty-hunting legend! A good One Fruit Simulator script can be your secret weapon. Think auto-farming, auto-questing, or even grabbing those elusive fruits and chests without breaking a sweat. Basically, it transforms those repetitive tasks into a treasure hunt!

Remember that one island that took forever to conquer? Imagine breezing through it this time!

To get the most out of your script, you’ll need a trustworthy executor or exploit. We’ve got a list of the best ones right here. Let me know if you need help choosing a script or setting things up; I’m happy to share tips!

loadstring(game:HttpGet("https://raw.githubusercontent.com/LOLking123456/one-fruit/main/simulator11"))()

One Fruit Simulator Script Pastebin

loadstring(game:HttpGet("https://raw.githubusercontent.com/ZaRdoOx/Loader/main/PlatiniumLoader"))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/bebedi15/DisticHub/main/Loader.lua"))()
local Q
local QTP
local ITP
local MTP
local MTPCD
local W
local SB
local CD

getgenv().APunch = false;
getgenv().ADef = false;
getgenv().AQuest = false;
getgenv().ASSpam = false;
getgenv().AMob = false;

function AutoPunch()
    spawn(function ()
        while getgenv().APunch == true do
local args = {[1] = {[1] = {[1] = "\3",[2] = "Combat",[3] = 1,[4] = false,[5] = game:GetService("Players").LocalPlayer.Character.Combat,[6] = "Melee"}}}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1)
local args = {[1] = {[1] = {[1] = "\3",[2] = "Combat",[3] = 2,[4] = false,[5] = game:GetService("Players").LocalPlayer.Character.Combat,[6] = "Melee"}}}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1)
local args = {[1] = {[1] = {[1] = "\3",[2] = "Combat",[3] = 3,[4] = false,[5] = game:GetService("Players").LocalPlayer.Character.Combat,[6] = "Melee"}}}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1)
local args = {[1] = {[1] = {[1] = "\3",[2] = "Combat",[3] = 4,[4] = false,[5] = game:GetService("Players").LocalPlayer.Character.Combat,[6] = "Melee"}}}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1)
local args = {[1] = {[1] = {[1] = "\3",[2] = "Combat",[3] = 5,[4] = false,[5] = game:GetService("Players").LocalPlayer.Character.Combat,[6] = "Melee"}}}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1)
        end
    end)
end
function AutoDefense()
    spawn(function ()
        while getgenv().ADef == true do
local args = {[1] = {[1] = {[1] = "\3",[2] = "Defence",[3] = game:GetService("Players").LocalPlayer.Character.Defence,[4] = "Defence"}}}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1)
        end
    end)
end
function AutoQuest()
    spawn(function ()
        while getgenv().AQuest == true do
if Q == "LVL 1" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 1}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 10" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 2}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 20" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 3}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 35" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 4}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 50" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 5}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 60" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 6}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 75" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 7}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 90" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 8}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 100" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 9}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 120" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 10}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 135" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 11}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 150" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 12}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 170" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 13}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 185" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 14}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
if Q == "LVL 200" then local args = {[1] = {[1] = {[1] = "\7",[2] = "GetQuest",[3] = 15}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(0.1) end
        end
    end)
end
function SSPam(W, S, CD)
    spawn(function ()
        while getgenv().ASSpam == true do
local args = {[1] = {[1] = {[1] = "\3",[2] = "skillsControl",[3] = W,[4] = S,[5] = "Release",[6] = Vector3.new(game:GetService("Players").LocalPlayer:GetMouse().Hit)}}}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait(CD)
        end
    end)
end
function AutoMob(CDBTP)
    spawn(function ()
        while getgenv().AMob == true do
if MTP == "Bandit" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit1.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit2.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit3.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit4.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit5.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit6.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit7.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit8.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].Bandit9.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Strong Bandit" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit1.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit2.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit3.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit4.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit5.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit6.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit7.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit8.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].StrongBandit9.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Bandit Leader" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].BanditLeader1.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_01"].BanditLeader2.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Monkey" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Monkey1.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Monkey2.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Monkey3.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Monkey4.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Monkey5.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Gorilla" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla1.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla2.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla3.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla4.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla5.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla6.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].Gorilla7.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "King Gorilla" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].KingGorilla1.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_02"].KingGorilla2.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Clown" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].Clown1.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].Clown2.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].Clown3.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].Clown4.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].Clown5.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].Clown6.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Killer Clown" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown1.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown2.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown3.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown4.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown5.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown6.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown7.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].KillerClown8.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Clown King" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_03"].ClownKing1.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Marine" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine1.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine2.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine3.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine4.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine5.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine6.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine7.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine8.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine9.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine10.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine11.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine12.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Marine13.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Marine Official" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial1.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial2.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial3.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial4.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial5.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial6.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial7.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial8.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial9.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial10.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial11.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial13.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial14.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].MarineOfficial15.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Lorgan" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_04"].Lorgan1.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Cat Pirate" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate1.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate2.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate3.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate4.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate5.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate6.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].CatPirate7.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Mansion Guard" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard1.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard2.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard3.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard4.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard5.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard6.NpcModel.Torso.CFrame) wait(CDBTP)
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].MansionGuard7.NpcModel.Torso.CFrame) wait(CDBTP)
end
if MTP == "Buros" then
TPTo(game:GetService("Workspace")["__GAME"]["__Mobs"]["Ilha_05"].Buros1.NpcModel.Torso.CFrame) wait(CDBTP)
end
        end
    end)
end

local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()

local w = library:CreateWindow("One Fruit Simulator")

local b = w:CreateFolder("Autofarm")

b:Toggle("Auto Punch",function(val)
getgenv().APunch = val
AutoPunch()
end)

b:Toggle("Auto Defense",function(val)
getgenv().ADef = val
AutoDefense()
end)

b:Toggle("Autofarm Mob",function(val)
getgenv().AMob = val
AutoMob(MTPCD)
end)

b:Box("CD Between TP","number",function(val)
    MTPCD = val
end)

b:Toggle("Auto Take Quest",function(val)
getgenv().AQuest = val
AutoQuest()
end)

b:Dropdown("Mobs",{"Bandit","Stronga Bandit","Bandit Leader","Monkey","Gorilla","King Gorilla","Clown","Killer Clown","Clown King","Marine","Marine Official","Lorgan","Cat Pirate","Mansion Guard","Buros",},true,function(val)
    MTP = val
end)

b:Dropdown("Quest",{"LVL 1","LVL 10","LVL 20","LVL 35","LVL 50","LVL 60","LVL 75","LVL 90","LVL 100","LVL 120","LVL 135","LVL 150","LVL 170","LVL 185","LVL 200"},true,function(val)
    Q = val
end)

local b = w:CreateFolder("Skills")

b:Toggle("Spam Skill",function(val)
getgenv().ASSpam = val
SSPam(W, SB, CD)
end)

b:Box("Spam Cooldown","yes",function(val)
    CD = val
end)


b:Bind("Skill Bind Toggle",Enum.KeyCode.C,function()
local args = {[1] = {[1] = {[1] = "\3",[2] = "skillsControl",[3] = W,[4] = SB,[5] = "Release",[6] = Vector3.new(game:GetService("Players").LocalPlayer:GetMouse().Hit)}}}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args))
end)

b:Box("Weapon","yes",function(val)
    W = val
end)

b:Box("Skill Bind","yes",function(val)
    SB = val
end)

local b = w:CreateFolder("Teleports")

b:Dropdown("Quest TP",{"LVL 1","LVL 10","LVL 20","LVL 35","LVL 50","LVL 60","LVL 75","LVL 90","LVL 100","LVL 120","LVL 135","LVL 150","LVL 170","LVL 185","LVL 200"},true,function(val)
    QTP = val
end)

b:Button("Teleport To Quest",function()
if QTP == "LVL 1" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest01.Torso.CFrame) end
if QTP == "LVL 10" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest02.Torso.CFrame) end
if QTP == "LVL 20" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest03.Torso.CFrame) end
if QTP == "LVL 35" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest04.Torso.CFrame) end
if QTP == "LVL 50" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest05.Torso.CFrame) end
if QTP == "LVL 60" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest06.Torso.CFrame) end
if QTP == "LVL 75" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest07.Torso.CFrame) end
if QTP == "LVL 90" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest08.Torso.CFrame) end
if QTP == "LVL 100" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest09.Torso.CFrame) end
if QTP == "LVL 120" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest10.Torso.CFrame) end
if QTP == "LVL 135" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest11.Torso.CFrame) end
if QTP == "LVL 150" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest12.Torso.CFrame) end
if QTP == "LVL 170" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest13.Torso.CFrame) end
if QTP == "LVL 185" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest14.Torso.CFrame) end
if QTP == "LVL 200" then TPTo(game:GetService("Workspace")["__GAME"]["__Quests"].Quest15.Torso.CFrame) end
end)

b:Dropdown("Island TP",{"Starter Island","Jungle","Clown Island","Grand City","Snow Island"},true,function(val)
    ITP = val
end)

b:Button("Teleport To Island",function()
if ITP == "Starter Island" then TPTo(game:GetService("Workspace").Locations["Starter Island"].CFrame) end
if ITP == "Jungle" then TPTo(game:GetService("Workspace").Locations.Jungle.CFrame) end
if ITP == "Clown Island" then TPTo(game:GetService("Workspace").Locations["Clown Island"].CFrame) end
if ITP == "Grand City" then TPTo(game:GetService("Workspace").Locations["Grand City"].CFrame) end
if ITP == "Snow Island" then TPTo(game:GetService("Workspace").Locations["Snow Island"].CFrame) end
end)

local w = library:CreateWindow("Others")
 
local S
local J
local H
local G
local C
local CF
 
local b = w:CreateFolder("LocalPlayer")
 
b:Box("Speed","number",function(val)
S = val
end)
b:Box("Jump","number",function(val)
J = val
end)
b:Box("Hip Height","number",function(val)
H = val
end)
b:Box("Gravity","number",function(val)
G = val
end)
 
b:Toggle("Speed",function(bool)
getgenv().Speed = bool
Speed(S)
end)
b:Toggle("Jump",function(bool)
getgenv().Jump = bool
Jump(J)
end)
b:Toggle("Hip Height",function(bool)
getgenv().Hip = bool
Hip(H)
end)
b:Toggle("Gravity",function(bool)
getgenv().Grav = bool
Grav(G)
end)
 
b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val)
    game.workspace.CurrentCamera.FieldOfView = val
    end)
 
b:Button("Print Current XYZ",function()
function GetPOS() return game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end print(GetPOS())
end)
 
local b = w:CreateFolder("Stuff")
 
b:Box("Chat","Message",function(val)
    C = val
end)
 
b:Box("Cooldown","Speed",function(val)
    CF = val
end)
 
b:Toggle("Spam",function(bool)
    getgenv().Chat = bool
    Chat(C, CF)
end)
 
b:Button("Rejoin",function()
    loadstring(game:HttpGet("https://rentry.co/ufnzycsp/raw", true))()
end)
 
b:Button("Giant",function()
    loadstring(game:HttpGet("https://rentry.co/k8vfe4qw/raw", true))()
end)
 
b:Button("Noclip",function()
    loadstring(game:HttpGet("https://rentry.co/37sv4gzh/raw", true))()
end)
 
b:Button("Reset",function()
    loadstring(game:HttpGet("https://rentry.co/95n9gt3i/raw", true))()
end)
 
b:Button("RTX Summer",function()
    loadstring(game:HttpGet("https://paste.ee/r/h4fL2", true))()
end)
 
b:Button("RTX Autumn",function()
    loadstring(game:HttpGet("https://paste.ee/r/9eV0M", true))()
end)
 
b:Button("Anti-Report",function()
    loadstring(game:HttpGet("https://paste.ee/r/GphmF", true))()
end)
 
local b = w:CreateFolder("Credits")
 
b:Label("Made by X_LuaF#0705",{
    TextSize = 21;
    TextColor = Color3.fromRGB(255,255,255);
    BgColor = Color3.fromRGB(69,69,69);
})
 
b:Button("Copy Discord Invite",function()
    setclipboard("https://discord.gg/8tRb8MQcW5")
end)
 
b:DestroyGui()
 
getgenv().Speed = false;
getgenv().Jump = false;
getgenv().Hip = false;
getgenv().Chat = false;
getgenv().Grav = false;
 
function Chat(Mes, Freq)
    spawn(function ()
        while getgenv().Chat == true do
local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
wait(Freq)
        end
    end)
end
 
function Speed(Nume)
    spawn(function ()
        if getgenv().Speed == true then
            while getgenv().Speed == true do
                game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume
                wait()
            end
        elseif getgenv().Speed == false then
            game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16
        end
    end)
end
function Jump(Nume)
    spawn(function ()
        if getgenv().Jump == true then
            while getgenv().Jump == true do
                game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume
                wait()
        end
    elseif getgenv().Jump == false then
            game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50
        end
    end)
end
function Hip(Nume)
    spawn(function ()
        if getgenv().Hip == true then
            while getgenv().Hip == true do
            game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume
            wait()
        end
    elseif getgenv().Hip == false then
            game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1
        end
    end)
end
function Grav(Nume)
    spawn(function ()
        if getgenv().Grav == true then
            while getgenv().Grav == true do
                game:GetService("Workspace").Gravity = Nume
            wait()
        end
    elseif getgenv().Grav == false then
        game:GetService("Workspace").Gravity = 196.2
        end
    end)
end
 
function TPTo(PCFrame)
    local plr = game.Players.LocalPlayer;
           if plr.Character then
            plr.Character.HumanoidRootPart.CFrame = PCFrame
        end
    end

How To Use One Fruit Simulator Script

Ready to unlock the secret powers of the One Fruit Simulator scripts? It’s easier than you think!

See also  Legends of Speed Script

Here’s the breakdown:

  1. Gear Up: First things first, you need a trustworthy executor or exploiter. Think of it as your magic wand for running scripts. We’ve got a list of the best ones (both free and paid) right here.
  2. Download Time: Pick your favorite executor and download it.
  3. Launch Party: Get your Roblox game going, then fire up your executor.
  4. Script Magic: This is where the fun begins! Paste in your chosen script.
  5. Unleash the Power: Look for a button like “Execute” or “Play” (it’ll depend on your executor) and give it a click!
  6. Ahoy, Adventure! Boom! You’re ready to explore the game with your awesome new script powers.

Remember, I used to be totally lost when it came to scripts? If you hit any snags, just ask!

About The One Fruit Simulator Script

One Fruit Simulator Script

What’s the deal with One Fruit Simulator scripts?

Okay, let’s be real: scripts in One Fruit Simulator give you a serious edge. Think automatic farming, crazy-fast leveling, and enough Beri to make you the envy of the seas. They’re designed to make the game easier, and honestly, sometimes a little help makes it more fun.

Picture this: effortlessly crushing your enemies and unlocking those awesome devil fruit powers way faster than everyone else.

Of course, there’s a catch… Scripts are technically against Roblox’s rules, so there’s always a risk of getting your account in trouble. It’s a gamble, for sure.

Need a power boost? If you’re itching to up your game, we can also hook you up with the latest One Fruit Simulator codes. These are totally legit and can give you some sweet bonuses.

See also  Pull a Sword Script

So, the choice is yours: take a shortcut with a script or play it safe with codes. Either way, get ready to embark on an epic One Fruit Simulator adventure!

Another Similar Game :

Anime Fruit Simulator ScriptAnime Fruit Simulator Script Fruit Warriors ScriptFruit Warriors Script Fruit Battlegrounds ScriptFruit Battlegrounds Script Anime Fruit Simulator CodesAnime Fruit Simulator Codes One Fruit Simulator CodesOne Fruit Simulator Codes

Leave a Comment Cancel reply

Promo Codes

Get your hands on exclusive cosmetics, in-game currency, and special bonuses! Redeem our extensive list of Roblox promo codes and stay ahead of the game.

FREE ITEMS
PROMO CODES
STAR CODES

Game Codes

Unlock exclusive in-game perks, boost your stats, and get an edge in your favorite Roblox games with our collection of verified and non expired game codes.

VIEW ALL
GENRES
POPULAR CODES

Items Codes

Customize your Roblox avatar to the max! Browse our thousands of collection of item codes to unlock unique hats, accessories, gear, and many more.

VIEW ALL
CATEGORY
POPULAR ITEMS

Music Codes

Jam out to your favorite tunes in Roblox! Discover music codes for the latest hits and timeless classics to personalize your in-game experience.

VIEW ALL
STYLE
ARTIST

Best Games

Looking for the hottest Roblox games? Explore our curated recommendations, discover hidden gems, and find your next gaming obsession.

BEST GAMES
THEMES
POPULAR GAMES

Roblox Guides

Level up your Roblox knowledge! Access in-depth guides, powerful tools, and valuable resources to enhance your gameplay and creation skills.

VIEW ALL
GAMES WIKI
ERRORS

Tools

Tap into the Roblox community! Find player-created tools, expert guides, and collaborative resources to elevate your Roblox journey.

VIEW ALL
USERNAME GENERATOR
EXECUTOR

Roblox Scripts

Unlock hidden potential, customize your gameplay, and push the limits of your favorite Roblox game with our powerful script collection.

VIEW ALL
GENRE
POPULAR SCRIPTS
Roblox Database Logo

Roblox Database is your all-in-one source for anything and everything related to Roblox.

Whether you’re looking for the latest game codes, item codes, or promo codes or need some scripting guidance, we’ve got you covered.

Facebook-f Twitter Youtube Instagram Pinterest
Quick Links
  • About
  • Contact
  • Tools
  • Privacy Policy
  • Terms of Service
  • Copyright Policy
Menu
  • Home
  • Best Games
  • Roblox Codes
    • Promo Codes
    • Game Codes
    • Item Codes
    • Music Codes
    • Star Codes
    • Color Codes
  • Roblox Guides
  • Roblox Scripts
  • Roblox Tools
  • Home
  • Best Games
  • Roblox Codes
    • Promo Codes
    • Game Codes
    • Item Codes
    • Music Codes
    • Star Codes
    • Color Codes
  • Roblox Guides
  • Roblox Scripts
  • Roblox Tools
Download
chrome logo
  • Email: robloxdatabase23@gmail.com
  • Android : Coming Soon
  • IOS : Coming Soon

© 2025 All Rights Reserved.