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Home - Scripts - Anime Evolution Simulator Script

Anime Evolution Simulator Script

Tired of grinding low-tier anime fighters in the game? By using the latest Anime Evolution Simulator Script, you can be your favorite anime hero every time you want. This script or code will give you the best quality tools that you can use to power up your fighters to destroy all-powerful anime villains. It also helps you to obtain the best-quality anime heroes and exclusive skills to become a more deadly fighter throughout the game.

Anime Evolution Simulator Script

Auto Farm, Auto Collect Coins, Auto Rank, Auto Click

Copy the script below to level up your exciting anime adventures. Make sure to use the most effective executor/exploit to make your daily action fight more intense and electrifying. We have a list of available executors here.

loadstring(game:HttpGet("https://raw.githubusercontent.com/LOLking123456/Anime-Evolution/main/Simulator"))()`

Anime Evolution Simulator Script Pastebin

loadstring(game:HttpGet("https://raw.githubusercontent.com/bebedi15/DisticHub/main/Loader.lua"))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/sinret/rbxscript.com-scripts-reuploads-/main/ae", true))()
loadstring(game:HttpGet("https://rentry.co/3vekrsni/raw"))()
loadstring(game:HttpGet(("https://raw.githubusercontent.com/teehee567/Roblox/main/AnimeEvolutionSimulator.lua"),true))()
getgenv().ATap = false;
getgenv().AGift = false;
getgenv().ARank = false;

function AutoTap()
    spawn(function ()
        while getgenv().ATap == true do
local args = {[1] = {[1] = "PowerTrain"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(0.2)
        end
    end)
end

function AutoGift()
    spawn(function ()
        while getgenv().AGift == true do
local args = {[1] = {[1] = "Gift",[2] = "Gift_1"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(2)
local args = {[1] = {[1] = "Gift",[2] = "Gift_2"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(2)
local args = {[1] = {[1] = "Gift",[2] = "Gift_3"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(2)
local args = {[1] = {[1] = "Gift",[2] = "Gift_4"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(2)
local args = {[1] = {[1] = "Gift",[2] = "Gift_5"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(2)
local args = {[1] = {[1] = "Gift",[2] = "Gift_6"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(2)
local args = {[1] = {[1] = "Gift",[2] = "Gift_7"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(2)
local args = {[1] = {[1] = "Gift",[2] = "Gift_8"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(2)
local args = {[1] = {[1] = "Gift",[2] = "Gift_9"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(2)
local args = {[1] = {[1] = "Gift",[2] = "Gift_10"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(2)
        end
    end)
end

function AutoRank()
    spawn(function ()
        while getgenv().ARank == true do
local args = {[1] = {[1] = "RankUp"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
  wait(5)      
        end
    end)
end

function TPTo(PCFrame)
    local plr = game.Players.LocalPlayer;
           if plr.Character then
            plr.Character.HumanoidRootPart.CFrame = PCFrame
        end
    end

    function TeleWorld(SeWorld)
        if game:GetService("Workspace")["__WORKSPACE"].Areas:FindFirstChild(SeWorld) then
            TPTo(game:GetService("Workspace")["__WORKSPACE"].Areas[SeWorld].Door.CFrame)
        end
    end

local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()

local w = library:CreateWindow("Anime Evolution Simulator")

local b = w:CreateFolder("Autofarm")

b:Button("Redeem All Codes",function()
local args = {[1] = {[1] = "Codes",[2] = "Release"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(0.5)
local args = {[1] = {[1] = "Codes",[2] = "10KVISITS"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(0.5)
local args = {[1] = {[1] = "Codes",[2] = "100KVISITS"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(0.5)
local args = {[1] = {[1] = "Codes",[2] = "200KVISITS"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
wait(0.5)
local args = {[1] = {[1] = "Codes",[2] = "1KLIKES"}}
game:GetService("ReplicatedStorage").Remotes.Client:FireServer(unpack(args))
end)

b:Toggle("Auto Tap",function(bool)
    getgenv().ATap = bool
AutoTap()
end)

b:Toggle("Auto Rank",function(bool)
    getgenv().ARank = bool
AutoRank()
end)

b:Toggle("Auto Gift",function(bool)
    getgenv().AGift = bool
AutoGift()
end)

local SWorld
b:Dropdown("Select World",{"Narutye","Draygon Bool","Attack On","Slayer Demons","One Punchy","Faty","Hunters","My Hero","Tokyo Ghost","Jujutsu Kase","Slime Tensy","Ragnarok","Tokyio Revengers"},true,function(val)
    SWorld = val
end)

b:Button("Teleport",function()
    if SWorld then
        TeleWorld(SWorld)
    end
end)

local w = library:CreateWindow("Others")
 
local S
local J
local H
local G
local C
local CF
 
local b = w:CreateFolder("LocalPlayer")
 
b:Box("Speed","number",function(val)
S = val
end)
b:Box("Jump","number",function(val)
J = val
end)
b:Box("Hip Height","number",function(val)
H = val
end)
b:Box("Gravity","number",function(val)
G = val
end)
 
b:Toggle("Speed",function(bool)
getgenv().Speed = bool
Speed(S)
end)
b:Toggle("Jump",function(bool)
getgenv().Jump = bool
Jump(J)
end)
b:Toggle("Hip Height",function(bool)
getgenv().Hip = bool
Hip(H)
end)
b:Toggle("Gravity",function(bool)
getgenv().Grav = bool
Grav(G)
end)
 
b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val)
    game.workspace.CurrentCamera.FieldOfView = val
    end)
 
b:Button("Print Current XYZ",function()
function GetPOS() return game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end print(GetPOS())
end)
 
local b = w:CreateFolder("Stuff")
 
b:Box("Chat","Message",function(val)
    C = val
end)
 
b:Box("Cooldown","Speed",function(val)
    CF = val
end)
 
b:Toggle("Spam",function(bool)
    getgenv().Chat = bool
    Chat(C, CF)
end)
 
b:Button("Rejoin",function()
    loadstring(game:HttpGet("https://rentry.co/7sru29py/raw", true))()
end)
 
b:Button("Giant",function()
    loadstring(game:HttpGet("https://rentry.co/gm2ptttq/raw", true))()
end)
 
b:Button("Noclip",function()
    loadstring(game:HttpGet("https://rentry.co/zdd757c4/raw", true))()
end)
 
b:Button("Reset",function()
    loadstring(game:HttpGet("https://rentry.co/e5aexah3/raw", true))()
end)
 
b:Button("RTX Summer",function()
    loadstring(game:HttpGet("https://paste.ee/r/h4fL2", true))()
end)
 
b:Button("RTX Autumn",function()
    loadstring(game:HttpGet("https://paste.ee/r/9eV0M", true))()
end)
 
b:Button("Anti-Report",function()
    loadstring(game:HttpGet("https://paste.ee/r/GphmF", true))()
end)
 
local b = w:CreateFolder("Credits")
 
b:Label("Made by X_LuaF#0705",{
    TextSize = 21;
    TextColor = Color3.fromRGB(255,255,255);
    BgColor = Color3.fromRGB(69,69,69);
})
 
b:Button("Copy Discord Invite",function()
    setclipboard("https://discord.gg/8tRb8MQcW5")
end)
 
b:DestroyGui()
 
getgenv().Speed = false;
getgenv().Jump = false;
getgenv().Hip = false;
getgenv().Chat = false;
getgenv().Grav = false;
 
function Chat(Mes, Freq)
    spawn(function ()
        while getgenv().Chat == true do
local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
wait(Freq)
        end
    end)
end
 
function Speed(Nume)
    spawn(function ()
        if getgenv().Speed == true then
            while getgenv().Speed == true do
                game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume
                wait()
            end
        elseif getgenv().Speed == false then
            game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16
        end
    end)
end
function Jump(Nume)
    spawn(function ()
        if getgenv().Jump == true then
            while getgenv().Jump == true do
                game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume
                wait()
        end
    elseif getgenv().Jump == false then
            game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50
        end
    end)
end
function Hip(Nume)
    spawn(function ()
        if getgenv().Hip == true then
            while getgenv().Hip == true do
            game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume
            wait()
        end
    elseif getgenv().Hip == false then
            game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1
        end
    end)
end
function Grav(Nume)
    spawn(function ()
        if getgenv().Grav == true then
            while getgenv().Grav == true do
                game:GetService("Workspace").Gravity = Nume
            wait()
        end
    elseif getgenv().Grav == false then
        game:GetService("Workspace").Gravity = 196.2
        end
    end)
end
 
function TPTo(PCFrame)
    local plr = game.Players.LocalPlayer;
           if plr.Character then
            plr.Character.HumanoidRootPart.CFrame = PCFrame
        end
    end

How To Use Anime Evolution Simulator Script

Follow these simple steps on how to use the Anime Evolution Simulator Script:

See also  Monster Ghoul Script

1. Choose an effective executor/exploit from the list below (Free & Paid)

2. Download the executor you prefer. We have our list here.

3. Launch the Roblox game first, then the executor

4. When both the Roblox game and executor are open, press Inject or Attach (it depends on what executor you are using)

5. Paste the script you want to use

6. Press the Execute or Play button (again it depends on what executor you are using)

7. That’s all, enjoy using the Anime Evolution Simulator script GUI

About The Anime Evolution Simulator Script

Anime Evolution Simulator Script

The Roblox Anime Evolution Simulator Script is a set of unique codes that allows the user to have auto-farm features to conquer different anime worlds fast and easy. With its efficient algorithms and instinctive interface, it is very easy to use even if you are a newbie player or an experienced player.

A truly impressive tool for success in every Roblox game you will be part of.

By using the best script of the game, you now have an advantage over other players in terms of powerful anime superheroes and damage power to dominate every challenges of the game. Summon the strongest fighters and destroy powerful bosses to receive more exciting rewards.

If you are looking for the latest Anime Evolution Simulator Codes to obtain more unique anime heroes in the game, you can collect them here.

Always remember that all kinds of game scripts are illegal and may violate the Roblox Terms of Service, resulting in an account banning or other punishments. Be careful when using the script to avoid any game trouble while playing Roblox.

See also  Encounters Script

So what are you waiting for? Download the appropriate script of the game and start building your group of fighters to conquer the challenging world of Anime Evolution Simulator today.

Another Similar Game :

Super Evolution ScriptSuper Evolution Script Dragon Ball Evolution ScriptDragon Ball Evolution Script Anime Evolution Simulator CodesAnime Evolution Simulator Codes

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