Last Updated: August 2026 | Worlds, badges and codes checked against the live game.
Loot Up is an action RPG built on one loop. You slay enemies, they drop loot, you forge and enchant what you keep, and better gear gets you into the next world. There are six worlds waiting.
It opened in December 2025 and has passed 35 million visits since, with about 95 in every 100 votes being likes. That is the highest rating of any game covered here recently. This page covers the six worlds, how far players actually get, and the badge that reveals where almost everybody stops.
Loot Up Overview
| Loot Up Overview |
| Game Name |
Loot Up |
| Type |
Action RPG |
| Genre |
RPG |
| Developer |
Humbling Games |
| Goal |
Slay enemies, collect loot and reach World 6 |
| Worlds |
Six |
| Upgrades |
Forging and enchanting |
| Players Per Server |
12 |
| Codes |
Yes. 5 working, 4 more argued over |
| Gamepasses |
3 exist, and all 3 are switched off |
| Badges |
10, all added on the same day |
| Scripts |
Three work, none need a key |
| Visits |
Over 35 million |
| Rating |
About 95 percent of votes are likes |
| Platforms |
Desktop, mobile and console |
| Release |
December 2025 |
How to Play Loot Up
The loop is simple to describe and the difficulty is not where you would expect.
- Redeem the five working codes first. They pay in stones and scrolls, which is what you run short of.
- Fight through World 1 and keep what drops. Everything you need comes off enemies.
- Forge and enchant your gear rather than hoarding it. Upgrading what you own is how you move forward.
- Push hard to unlock World 2. That single step stops most players, so expect it to be the hard one.
- Run dungeons once you can reach them. Almost everyone who starts one finishes it.
- Join a clan. Fewer players do this than reach the final world, which makes it an easy thing to be early on.
How a Round Works
Six things describe this whole game, and two of them are more surprising than they look.
| Part |
What it is |
How it works |
| The loop |
Slay, loot, upgrade |
Kill enemies, keep what drops, and put it into better gear. |
| Worlds |
Six of them |
Each one needs stronger gear than the last, and World 2 is the hard step. |
| Enchanting |
The upgrade path |
Enchant stones and skill scrolls make gear you already own better. |
| Dungeons |
Almost always finished |
Of everyone who starts one, all but a handful complete it. |
| Clans |
Optional |
Fewer players join a clan than reach the final world. |
| The shop |
Sells nothing |
Three passes exist and all three are switched off, so nothing is for sale. |
The last row is worth a second read. Three gamepasses exist and every one is switched off, so at the moment nobody in your server has bought anything, because there is nothing to buy.

Loot Up Gameplay: The Wall Is World 2, Not World 6
This game hands out a badge for unlocking each world, and 4,229,745 players hold the one for joining. Lining the world badges up against that number shows exactly where people stop, and it is not where you would guess.
| Badge |
Players With It |
What that tells you |
| Unlock World 2 |
512,860 |
Only 12 in every 100 players who join ever get this far. This is the wall. |
| Unlock World 3 |
196,225 |
About 38 of every 100 who reached World 2 carried on to World 3. |
| Unlock World 4 |
101,620 |
Just over half of the World 3 players made it here. |
| Unlock World 5 |
41,006 |
Around 40 in every 100, so the pace holds steady. |
| Unlock World 6 |
27,388 |
Two thirds of the World 5 players reached the last world. |
| All Milestones |
965 |
The rarest badge in the game, held by fewer than a thousand players. |
Look at the top row. Getting from World 1 to World 2 loses almost 88 in every 100 players. Nearly nine out of ten people who load this game never unlock the second world at all.
Now look at what happens afterwards. World 2 to World 3 keeps 38 in every 100. World 3 to World 4 keeps 52. World 4 to World 5 keeps 40, and World 5 to World 6 keeps 67. The steps get easier, not harder.
So the difficulty in this game is front loaded. If you can get past that first wall the rest of it opens up, and most of the people who quit did so before they saw any of it. All ten badges were added on the same day, so these numbers can be compared to each other fairly.
What The Shop Actually Sells
Three more badges cover the things you do besides climbing worlds, and one pair of them produces the sharpest number on this page.
| Badge |
Players With It |
What that tells you |
| Join a Clan |
24,849 |
Fewer people have joined a clan than have reached World 6. |
| First Dungeon Run |
13,846 |
The number of players who have started a dungeon at all. |
| Full Dungeon Run |
13,840 |
The number who finished one. That is six fewer than started. |
Read those last two rows again. 13,846 players have started a dungeon and 13,840 have completed one. That is a difference of six people in the entire game.
In other words, once you are strong enough to get into a dungeon you are strong enough to clear it. Almost nobody fails. The dungeon is not the challenge, and neither is the boss inside it. Getting to the door is the whole test.
The clan badge is worth a mention too. Fewer players have joined a clan than have reached World 6, so it is one of the easier badges here to pick up early.
Codes
There are five working ones and four more the lists argue about. Every working code pays the same bundle of stones, scrolls and shards, so the order does not matter. Our Loot Up Codes page has both sets and where the code box hides.
Who Makes Loot Up
It comes from Humbling Games, a verified group with more than 238,000 members. The game opened in December 2025 and was updated yesterday.
It has passed 35 million visits in about eight months. About 95 in every 100 votes on it are likes, which is the highest of any game covered here lately, and the game says new worlds and bosses are still coming.
Tips for New Loot Up Players
- Redeem all five working codes before you fight anything. They pay in the stones and scrolls you cannot buy.
- Expect World 2 to be the hard part. Only 12 in every 100 players who join ever unlock it.
- Push through that first wall and the game gets easier, not harder. Every step after World 2 keeps a bigger share of players.
- Do not fear the dungeons. Almost everybody who starts one finishes it, so the hard bit is qualifying rather than surviving.
- Spend enchant stones on gear you plan to keep. Upgrading something you will replace is the most common waste.
- Join a clan earlier than most people do. Fewer players have joined one than have reached the last world.
- Nobody can buy an advantage over you here, because every pass in the shop is switched off.
- Codes all give the same bundle, so there is no clever order. Type them all in one go.
Loot Up FAQ
How do you play Loot Up?
You slay enemies, collect the loot they drop, then forge and enchant it into better gear so you can unlock the next world. There are six worlds.
How many worlds are in Loot Up?
Six. Each one needs stronger gear than the last, though the biggest jump is the first one.
Why is World 2 so hard to unlock?
Only about 12 in every 100 players who join ever manage it, which makes it the hardest step in the game by a wide margin. Everything after it keeps a bigger share of players.
Are the dungeons hard?
Not once you can reach one. 13,846 players have started a dungeon and 13,840 have finished one, a difference of six people.
Does Loot Up have codes?
Yes, five work right now and four more are argued over by the lists. Every working code gives the same bundle.
How do I redeem a code?
Click the Social button on the left of the screen, type the code into the box and press CLAIM.
Is there a Loot Up script?
Three work and none of them need a key, which is unusual.
How many gamepasses are there?
Three exist but all three are switched off, so nothing in this game is for sale at the moment.
How many players are in a server?
Twelve.
MORE FOR THIS GAME
Want free loot? Our Loot Up Codes page has all five that work.
Looking for a script? Our Loot Up Script page has three that work and none need a key.