Last Checked: August 2026 | 7 working codes | 0 expired
The codes for SCP: Roleplay are real, and there are seven of them working right now. The catch is the box you type them into. It is not on the main screen and it is not in the shop. It hides behind the little gear icon on the left edge, which is why so many people decide the game has no codes at all.
Five of the seven hand you money. The other two unlock something permanent, a gun and a morph, and those two cannot ever run out. Below is the full list with copy buttons, the exact path to the box, and what that money is actually worth once you spend it.
Active SCP: Roleplay Codes (August 2026)
Biggest payout first. Hit Copy rather than typing these out. They are case sensitive, and one wrong capital letter is enough to make the box reject a code that works fine.
| Code |
Reward |
Action |
| SPAWNKILL |
3,000 cash, the biggest single payout of the seven |
|
| PART_ONE |
2,000 cash |
|
| SMALLFIX |
2,000 cash |
|
| LAZYPATCH |
1,500 cash. Only the freshest list carries this one, so try it first in case it is newest |
|
| PEWPEW |
1,000 cash |
|
| TEST |
A Glock. A permanent unlock rather than money |
|
| REDACTED |
A special morph. Also permanent, so it cannot run out |
|
The last two on that list are worth grabbing first. A gun and a morph stay on your account, while money gets spent and disappears.
Expired SCP: Roleplay Codes
There are none. Not a single dead code is listed for this game anywhere, which is unusual for a game that has been running since 2020.
Part of that is easy to explain. TEST gives you a gun and REDACTED gives you a morph, and a permanent unlock has nothing to run out of. Once it is on your account it stays there.
The other five are money codes, and nobody tracking this game has recorded one of those going dead either. Look at the names and you can see why they feel different from the usual code. LAZYPATCH, SMALLFIX, PART_ONE and TEST read less like a giveaway and more like notes a developer left themselves while fixing things.
How To Redeem Codes in SCP: Roleplay
This is the part that trips everyone up. There is no Codes button on the main screen, so people assume there is nothing to redeem.
- Open SCP: Roleplay and wait until you have spawned into the site properly.
- Look at the left edge of your screen and find the settings gear icon.
- Click it. A panel opens with a box for entering a code.
- Paste the code in exactly as it appears above.
- Press Enter to claim it.
These codes are case sensitive, so capital letters matter. PART_ONE has an underscore in the middle, not a space or a dash, which is the single most common reason that one fails. Use the Copy buttons and you will not hit either problem.
What That Money Is Actually Worth
The money you spend in this game is called Credits, and your balance sits in the top left corner. You earn one credit every minute or two just by playing, and the shop sells 12 things.
Lining the prices up against that earn rate shows exactly how far apart the cheap end and the expensive end are.
| Item |
Cost |
Roughly how long that takes to earn |
| Knife |
2 Credits |
About 2 to 4 minutes of play |
| Vest |
2 Credits |
About 2 to 4 minutes |
| M9 |
5 Credits |
Around 5 to 10 minutes |
| Pistol, BR-762 or SMG46 |
10 Credits |
Around 10 to 20 minutes each |
| Spas-12 or Kriss Vector |
15 Credits |
Around 15 to 30 minutes each |
| SCP-076 |
1,000 Credits |
About 17 to 33 hours |
| Nuclear Warhead Procedure |
1,500 Credits |
About 25 to 50 hours |
| Daybreak Event |
2,000 Credits |
About 33 to 66 hours |
| SCP-682 |
2,500 Credits |
About 42 to 83 hours, the priciest thing in the shop |
Look at the bottom row. Playing as SCP-682 costs 2,500 credits, which is somewhere between 42 and 83 hours of just being in the game. A knife is about three minutes. That is a gap of more than a thousand times between the cheapest and priciest things on the same shelf.
You can buy credits with Robux instead. The packs run 100 for 50 Robux, 250 for 125, 1,000 for 500 and 5,000 for 2,500. So SCP-682 works out at about 1,250 Robux if you would rather not grind for it.
When Do New SCP: Roleplay Codes Drop?
There is no set schedule for this one. The codes that exist arrived alongside fixes and updates rather than on a calendar, which fits how they are named.
The game is still being worked on, with the most recent update landing days before this page went up. That is the useful signal to watch. New codes here have shown up next to patches, so an update is the moment to come back and check.
Because nothing has ever expired here, there is also no rush. A code you find on this page today will very likely still work next month.
About SCP: Roleplay
SCP: Roleplay puts you inside a locked-down research site full of contained anomalies. You start as a Class – D prisoner, a Scientist or a Guard, and you climb the ranks from there. It is run by the SCP | Roleplay Community group, which carries the Roblox verified tick and has over 1.2 million members.
The main site holds 50 players. Two other versions sit on the same page, one built for 700 players at once and one with voice chat. Around 90 out of every 100 votes on the game page are likes.
The wiki players keep for this game runs to over 300 articles. There is a page for nearly every anomaly, weapon and team in the site. What it does not have is a codes page, which is the other reason people end up thinking there are none.
Note: Codes are case sensitive, so use the Copy buttons above rather than typing them out. If a site asks for your Roblox password to claim a code, it is not a code.
MORE FOR SCP: ROLEPLAY
Looking for a script? Our SCP: Roleplay Script page has four that work, two of them with no key at all.
New to the site? Read the SCP: Roleplay Wiki for teams, ranks, achievements and every Credits price.