✅ Last Tested: March 2026 – All scripts working.
Untitled Boxing Game is a fighting game where the difference between winning and losing comes down to timing, combos, and knowing when to strike. Going up against experienced players without the right tools makes it frustrating to climb. These scripts close that gap fast with Kill Aura, Pastebin – paste one in and you will notice the difference immediately.
Kill Aura Pastebin
📜 Untitled Boxing Game Scripts (Kill Aura, Pastebin & More)
To run any of these scripts you will need a working Roblox executor. Check out the list at that link for free and paid options that work in 2026.
Untitled Boxing Game Script Auto Attack, Kill Aura, Win Every Game, Speed
Script 1 KEYLESSUntitled Boxing Game Script Auto Attack, Kill Aura, Win Every Game, Speed
Kill Aura
loadstring(game:HttpGet("https://raw.githubusercontent.com/LOLking123456/Untitled/main/Boxing"))()
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Untitled Boxing Game Auto Attack, Auto Block & Anti Stun Script:
Script 2 KEYLESSUntitled Boxing Game Auto Attack, Auto Block & Anti Stun Script:
Kill Aura Pastebin
getgenv().Distance = 15 -- Dont touch
getgenv().AutoClicker = false -- [Not Recommended]
loadstring(game:HttpGet("https://raw.githubusercontent.com/Lvl9999/-untitled-boxing-game-/main/AutoBlock"))();
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Untitled Boxing Game Auto Dodge & Auto Fight Start Script:
Script 3 KEYLESSUntitled Boxing Game Auto Dodge & Auto Fight Start Script:
Kill Aura Pastebin
loadstring(game:HttpGet(“https://raw.githubusercontent.com/xtrey10x/xtrey10x-hub/main/untitled%20boxing%20game”))()
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Untitled Boxing Game Script Pastebin2026 :
Script 4 KEYLESSUntitled Boxing Game Script Pastebin2026 :
Pastebin
local Enabled = true
-- 1 = 100%, 0.25 = 25%
local COUNTER_MODE = false -- NOT RECOMMEND
local Legit = {
Enabled = true,
LightChance = 0.3,
HeavyChance = 0.75,
}
local Client = game.Players.LocalPlayer
local States = workspace.States
local Effect = require(game:GetService("ReplicatedStorage").Modules.EffectHelper)
function get(n,s)
return States[n.Name]:FindFirstChild(s, true).Value
end
function get_root(chr)
return chr.HumanoidRootPart
end
function attack(char)
game:GetService("ReplicatedStorage").dataRemoteEvent:FireServer({{"02010000",char},"\20"})
end
function dashToBehind(target, _direction)
local targetCfr = get_root(target).CFrame
local targetPos = (targetCfr * CFrame.new(0,0,-1)).p
local myCFrame = Client.Character.HumanoidRootPart.CFrame
local direction = myCFrame.p - targetCfr.p
local right = targetCfr.RightVector
-- print(right:Dot(direction))
game:GetService("ReplicatedStorage").dataRemoteEvent:FireServer({{direction, _direction},"\21"})
end
function random()
return math.random(1,100)/100
end
local waiting = {}
function waitValid(name,func)
if not waiting[name] then waiting[name] = {} end
table.insert(waiting[name], func)
warn("Added Queue :", name)
end
function valid(name,...)
for i=1,#waiting[name] do
task.spawn(waiting[name][i], ...)
end
waiting[name] = nil
warn("Cleared Queue :", name)
end
shared.BaseEffectFunction = shared.BaseEffectFunction or {}
for i,v in pairs(Effect) do
shared.BaseEffectFunction[i] = shared.BaseEffectFunction[i] or v
Effect[i] = function(d,...)
task.spawn(function()
if not Enabled then return end
if type(d) == "table" and typeof(d[2]) == "Instance" then
local Target = get(Client, "LockedOn")
-- if Target == d[2] then table.foreach(d,print) warn("------------") end
local Distance = Client:DistanceFromCharacter(get_root(d[2]).Position)
if Distance > 10 then return end
if d[1] == "AttackTrail" and d[2] ~= Client.Character then
if Legit.Enabled and d[5] < 0.15 then return end
waitValid(d[2].Name ,function(LightAttack)
if Legit.Enabled then
if LightAttack and random() > Legit.LightChance or random() > Legit.HeavyChance then
return
end
if get(Client,"Punching") then return end
end
if COUNTER_MODE then
attack(d[2])
else
local delay = d[5] * .75
-- warn("waiting to dash :", delay)
task.wait(delay)
dashToBehind(d[2], "Right")
end
end)
end
if d[1] == "StartupHighlight" then
valid(d[2].Name, not (d[3] or d[4] or d[5]))
end
end
end)
return shared.BaseEffectFunction[i](d,...)
end
end
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🎮 How to Use the Untitled Boxing Game Script
2Launch Roblox and open Untitled Boxing Game.
3Open your executor, then click Inject or Attach.
4Copy any script above and paste it into the executor script box.
5Press Execute — the GUI will appear in-game.
6Toggle Auto Farm, Speed Hack, ESP and other features from the GUI menu.
7Always use an alt account to protect your main.
🎮 About The Untitled Boxing Game Script

Untitled Boxing Game is a fighting game where winning comes down to timing, knowing your combos, and reading what the other player is going to do before they do it. Going up against skilled opponents without the right tools makes it hard to climb and stay competitive.
Kill aura and auto attack scripts are the most impactful here since they handle hitting automatically so you can focus on positioning and movement. Stack those with speed and god mode and you become very difficult to beat in any fight.
Use an alt account to avoid any bans on your main. The hub scripts above are updated after patches so they are the safest long-term option.
If you want a breakdown of Untitled Boxing Game’s mechanics, bosses, and progression milestones, the Untitled Boxing Game covers all of it.
⚠️ Disclaimer: All scripts on this page are for educational purposes only. Using scripts in Roblox violates the Roblox Terms of Service and may result in your account being permanently banned or suspended without warning. RobloxDatabase.com is not responsible for any consequences from using these scripts. Always use an alt account — never your main.