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Home - Scripts - Royale High Script

Royale High Script

✅ Last Tested: March 2026 – All scripts working.

Royale High is an idle game where the core loop is designed to run in the background, but the upgrades and progression still require enough attention that going fully AFK slows things down. These scripts take over the active parts with Auto Farm, Speed Hack, ESP, God Mode so your idle gains keep compounding without having to check back every few minutes.

Auto Level Auto Farm Pastebin

Royale High Script


📜 Royale High Scripts (Auto Level, Auto Farm, Pastebin & More)

To run any of these scripts you will need a working Roblox executor. Check out the list at that link for free and paid options that work in 2026.

Royale High Script Auto Farm, Auto Level, Infinite Diamonds, Collect All Chests

Script 1 KEYLESSRoyale High Script Auto Farm, Auto Level, Infinite Diamonds, Collect All Chests
Auto Level
loadstring(game:HttpGet("https://pastes.io/raw/rh-30329-3"))()

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Royale High Auto Farm Script:

Script 2 KEYLESSRoyale High Auto Farm Script:
Auto Farm
getgenv().FromTheGetGo = true
loadstring(game:HttpGet('https://raw.githubusercontent.com/1201for/littlegui/main/WHAT-THE-FUCK'))()

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Royale High Diamond Farm Script:

Script 3 KEYLESSRoyale High Diamond Farm Script:
Auto Level Auto Farm
loadstring(game:HttpGet(('#'),true))()

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Royale High Infinite Diamond Script:

Script 4 KEYLESSRoyale High Infinite Diamond Script:
Auto Level Auto Farm
loadstring(game:HttpGet("https://pastes.io/raw/rh-39180-3"))()

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Royale High Script Pastebin2026 :

Script 5 KEYLESSRoyale High Script Pastebin2026 :
Pastebin
local VU = game:GetService("VirtualUser") -- Used for anti-afk measures

local RS = game:GetService("ReplicatedStorage") -- Used for storage ... that replicates

local CurrentClass = RS.CurrentActivity -- Used to determine the current activity or class

local Starting = RS.Classes.Starting -- Used to receive class start events and fire "go to class" events

local Code = RS.Lockers.Code -- For entering code in lockers
local Contents = RS.Lockers.Contents -- For taking items out of the lockers

local Players = game:GetService("Players") -- Used for getting the players (kinda obvious)
local Player = Players.LocalPlayer -- Local player
local GUI = Player.PlayerGui -- Player gui

local CaptchaGUI = GUI.CaptchaGui -- Get the captcha gui
local CaptchaFrame = CaptchaGUI.Captcha -- Get the frame too

local CompUI = GUI.ComputerGamePC -- Get the computer class ui
local ChemUI = GUI.ChemistryGame -- Get the chemistry class ui
local TPFlash = GUI.TeleporterFlash -- Get the teleporter from the ui

local SideBar = GUI.HUD.Center -- Get the side bar
local Levels = SideBar.Level -- Get the textlabel containing the levels (inefficient method)
local Diamonds = SideBar.DiamondAmount -- Get the textlabel containing the diamonds (inefficient method) 

local Books = {"Paint Brush Book Set", -- Books to get from the locker (paint brush book unused)
    "Recipe Book",
    "Chemistry Book",
    "Coding Book",
    "English Book"
} 

local ClassesToSkip = {"Art", -- Classes/activities to skip
	"Breakfast", 
	"Dance", 
	"Evening", 
	"Lunch", 
	"PE", 
	"Swimming",
}	

local FireAmount = 12000 -- How many times to fire the starting remote (high amounts can slow down the server)

local LevelLock = 20000 -- Level lock amount (set to math.max for infinity)

local Character, Distance, HRP, Info, Locker, OldWait -- Localize not-yet-existant variables

local function ClaimLocker() -- Go to a locker, claim it, and take all the books 
    Character = Player.Character -- Get character
    HRP = Character.HumanoidRootPart -- Get HRP

    HRP.CFrame = CFrame.new(38, 28, -181) -- Teleport to coords
    for Index, Door in pairs(workspace:GetDescendants()) do -- Find closest locker
        if Door.Name == "LockerDoor" then
            Distance = (Door.Position - HRP.Position).Magnitude
            if Distance < 3 then
                Locker = Door
                fireclickdetector(Door.ClickDetector) -- Click the locker
            end
        end
    end
    Code:FireServer(Locker, "0", "Create") -- Create password combo "0"
    for Index, Book in pairs(Books) do -- For each book (in table defined earlier)
        Contents:InvokeServer("Take", Player.Locker&#91;Book]) -- Take the book
    end
end

OldWait = hookfunction(wait, newcclosure(function(InpTime) -- Innefficient hook for quick teleportation
    Info = debug.getinfo(3) -- Get the debug info
    if Info&#91;"source"] == string.format("=Players.%s.PlayerGui.TeleporterFlash.Black.LocalTeleportScript", Player.Name) then -- If the source is the teleporter (inefficient method)
        return OldWait(0.1) -- Wait for 0.1 seconds
    else -- Otherwise
        return OldWait(InpTime) -- Wait for the intended time
    end
end))

-- Placeholder Code

coroutine.wrap(function(BubbleGUI, BubbleFrame) -- Create another thread. Not my code
	while true do -- While true
		BubbleFrame.Top.Visible = false -- Make the bubble ui invisible
		BubbleGUI.Award.Visible = false
		for Index, Bubble in pairs(BubbleFrame.FloatArea:GetChildren()) do -- Get each bubble
			if Bubble.Name == "FloatBox" and Bubble:FindFirstChild("ImageLabel")  and Bubble.Visible then -- Verify that it is a bubble
				task.wait(0.5) -- Wait half a second
				firesignal(Bubble.MouseButton1Click) -- Click it
				task.wait(0.5) -- Wait another half a second
			end 
		end
		task.wait() -- Prevent infinite loop by adding a task.wait()
	end
end)(CaptchaGUI, CaptchaFrame) -- Pass arguments

CaptchaGUI.DisplayOrder = -1000000 -- Throw the UI to the back

ClaimLocker() -- Execute locker claim defined earlier

ChemUI:Destroy() -- Remove chemistry ui (prevent lag)
CompUI:Destroy() -- Remove computer ui (prevent lag)
TPFlash.Black.Size = UDim2.new(0, 0, 0, 0) -- Make teleporter not flash black

Starting.OnClientEvent:Connect(function() -- When the starting event is received
    if not table.find(ClassesToSkip, CurrentClass.Value) then -- Check that the current class should not be skipped
        for i=1,FireAmount do -- Loop through 1 and fire amount
            Starting:FireServer() -- Fire the remote
        end
    end
end)

Player.Idled:Connect(function() -- Anti-afk (not mine)
   VU:Button2Down(Vector2.new(0, 0), workspace.CurrentCamera.CFrame) -- Press the button
   task.wait(1) -- Wait a second
   VU:Button2Up(Vector2.new(0, 0), workspace.CurrentCamera.CFrame) -- Release the button
end)

Levels:GetPropertyChangedSignal("Text"):Connect(function()
    if tonumber(Levels.Text) > LevelLock then
        Player:Kick(string.format(
			"Level Locked, current level: %s, current diamond count: %s", 
			Levels.Text, 
			Diamonds.Text
		))
    end
end)

loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()

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Royale High Script 6:

Script 6 KEYLESSRoyale High Script Pastebin2026 :
Pastebin
GetService("TeleportService"):Teleport(1765700510, LocalPlayer)

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Royale High Script 7:

Script 7 KEYLESSRoyale High Script Pastebin2026 :
Pastebin
loadstring(game:HttpGet(('https://raw.githubusercontent.com/Cesare0328/my-scripts/main/Royale%20high%20inf%20gems%20updated'),true))()

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Royale High Script 8:

Script 8 KEYLESSRoyale High Script Pastebin2026 :
Pastebin
loadstring(game:HttpGet('https://raw.githubusercontent.com/TwomadJR/hub/main/Nto%20(2).Lua'))()

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Royale High Script 9:

Script 9 KEYLESSRoyale High Script Pastebin2026 :
Pastebin
print("made by baconlord")
if game.PlaceId == 1067560271 then
repeat wait() until game:IsLoaded() wait()
spawn(function()
while wait () do
   pcall(function()
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end) end end)
wait(6)
spawn(function()
   while wait () do
pcall(function()
for i,v in pairs(game.Workspace.DIAMONDS:GetChildren()) do
if v.Name == "specialdiamond" or v.Name == "Pink Diamond" or v.Name == "Green Diamond" or V.Name == "Red Diamond" or V.Name == "Yellow Diamond" then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(v.Position)
wait()
end end end) end end)
local PlaceID = game.PlaceId
local AllIDs = {}
local foundAnything = ""
local actualHour = os.date("!*t").hour
local Deleted = false
local File = pcall(function()
   AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json"))
end)
if not File then
   table.insert(AllIDs, actualHour)
   writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
end
function TPReturner()
   local Site;
   if foundAnything == "" then
       Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
   else
       Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))
   end
   local ID = ""
   if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then
       foundAnything = Site.nextPageCursor
   end
   local num = 0;
   for i,v in pairs(Site.data) do
       local Possible = true
       ID = tostring(v.id)
       if tonumber(v.maxPlayers) > tonumber(v.playing) then
           for _,Existing in pairs(AllIDs) do
               if num ~= 0 then
                   if ID == tostring(Existing) then
                       Possible = false
                   end
               else
                   if tonumber(actualHour) ~= tonumber(Existing) then
                       local delFile = pcall(function()
                           delfile("NotSameServers.json")
                           AllIDs = {}
                           table.insert(AllIDs, actualHour)
                       end)
                   end
               end
               num = num + 1
           end
           if Possible == true then
               table.insert(AllIDs, ID)
               wait()
               pcall(function()
                   writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
                   wait()
                   game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer)
               end)
               wait(4)
           end
       end
   end
end

function Teleport()
   while wait() do
       pcall(function()
           TPReturner()
           if foundAnything ~= "" then
               TPReturner()
           end
       end)
       end end
wait(30)
Teleport()
else
   game:GetService("TeleportService"):Teleport(1067560271, LocalPlayer)
   end

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🎮 How to Use the Royale High Script

1Get a working executor – see our Roblox Executor list for free options on PC, Mobile, and Mac.
2Launch Roblox and open Royale High.
3Open your executor, then click Inject or Attach.
4Copy any script above and paste it into the executor script box.
5Press Execute — the GUI will appear in-game.
6Toggle Auto Farm, Speed Hack, ESP and other features from the GUI menu.
7Always use an alt account to protect your main.

🎮 About The Royale High Script

Royale High Script

Royale High is an idle game where the passive gains are real but the active upgrades and decisions still require enough attention that fully stepping away slows your progression more than most players realize.

These scripts handle the active inputs automatically so your idle gains keep compounding without needing to check back regularly. Auto farm and auto upgrade are the most impactful here and most options in the list run without a key.

Always use an alt account when running scripts to protect your main. Check back here after updates as idle game loops can change in ways that affect how automation scripts behave.


⚠️ Disclaimer: All scripts on this page are for educational purposes only. Using scripts in Roblox violates the Roblox Terms of Service and may result in your account being permanently banned or suspended without warning. RobloxDatabase.com is not responsible for any consequences from using these scripts. Always use an alt account — never your main.

More Royale High:

  • Royale High – Game guide and overview

MORE FOR ROYALE HIGH

Working Codes for Royale High  |  Royale High Game Wiki

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