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Pls Donate Script

Establish the most expensive donation booth across the game and instantly generate huge amounts of Robux with the help of Pls Donate Script.

This script or code will give you the most efficient tools that you can use to speed up your earnings and standout from other players in plaza.

It also gives you random quality equipment to attract more donators to become the richest player in the leaderboards.

Pls Donate Script

Pls Donate Script (Auto Farm Robux, Auto Chat, Rainbow Sign, Animation & More)

Copy the script below to level up your donating experience. Make sure to use the most effective executor/exploit to make your daily adventure more fun and productive. We have a list of available executors here.

loadstring(game:HttpGet("https://raw.githubusercontent.com/CF-Trail/tzechco-PlsDonateAutofarmBackup/main/old.lua"))()

Pls Donate Script Pastebin

loadstring(game:HttpGet("https://raw.githubusercontent.com/1f0yt/community/main/tzechco"))()
local minimum = 1500 -- enter your minimum robux donated amount here


loadstring(game:HttpGet("https://hypernite.xyz/Scripts/Ukraine.lua"))()
if game.PlaceId ~= 8737602449 then return end -- failed attempt at autoexec compatability below, feel free to try and fix it

if not game.IsLoaded then game.Loaded:Wait() end
--wait(.5)

local highestdono = 0
local highestplr = nil

--writefile("MinimumDonation.txt",tostring(minimum))

for i,v in pairs(game:GetService("Players"):GetPlayers()) do
   repeat wait() until v:FindFirstChild("leaderstats")
end

local function getDonated(plr)
   local stats = plr:WaitForChild("leaderstats")
   local donated = stats:FindFirstChild("Donated")
   if donated == nil then
       return 0
   end
   return donated.Value
end

local function shop() -- infinite yield serverhop
   local x = {}
   for _, v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100")).data) do
    if type(v) == "table" and v.maxPlayers > v.playing and v.id ~= game.JobId then
    x[#x + 1] = v.id
    end
   end
   if #x > 0 then
    game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, x[math.random(1, #x)])
    game:GetService("GuiService").UiMessageChanged:Wait()
       shop()
   else
    return error("Couldn't find a server.")
   end
end

for i,v in pairs(game:GetService("Players"):GetPlayers()) do
   if i == 1 then continue end
   local dono = getDonated(v)
   if dono > highestdono then
       highestdono = dono
       highestplr = v
   end
end

if highestdono >= minimum then
   local richPlayers = {}
   for i,v in pairs(game:GetService("Players"):GetPlayers()) do
       if i == 1 then continue end
       if getDonated(v) >= minimum then
           table.insert(richPlayers,v)
       end
   end
   game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Richest player found!",
Text = highestplr.Name .. " has donated " .. highestdono .. "R$",
Duration = 15
})
table.foreach(richPlayers,function(i)
   print(richPlayers[i].Name .. " donated " .. tostring(getDonated(richPlayers[i])) .. "R$")
end)
else
   shop()
   
end
--Wait until game loads
repeat
    wait()
until game:IsLoaded()
 
--Stops script if on a different game
if game.PlaceId ~= 8737602449 then
    return
end
 
--Anti-AFK
local connections = getconnections or get_signal_cons
if connections then
    for i,v in pairs(connections(game.Players.LocalPlayer.Idled)) do
        if v["Disable"] then
            v["Disable"](v)
        elseif v["Disconnect"] then
            v["Disconnect"](v)
        end
    end
else
    game.Players.LocalPlayer.Idled:Connect(function()
        local VirtualUser = game:GetService("VirtualUser")
        VirtualUser:CaptureController()
        VirtualUser:ClickButton2(Vector2.new())
    end)
end
wait(5)
 
--Variables
local unclaimed = {}
local counter
local donation
local boothText
local errCount = 0
local booths = {
    ["1"] = "72, 4, 36",
    ["2"] = "83, 4, 161",
    ["3"] = "11, 4, 36",
    ["4"] = "100, 4, 59",
    ["5"] = "72, 4, 166",
    ["6"] = "2, 4, 42",
    ["7"] = "-9, 4, 52",
    ["8"] = "10, 4, 166",
    ["9"] = "-17, 4, 60",
    ["10"] = "35, 4, 173",
    ["11"] = "24, 4, 170",
    ["12"] = "48, 4, 29",
    ["13"] = "24, 4, 33",
    ["14"] = "101, 4, 142",
    ["15"] = "-18, 4, 142",
    ["16"] = "60, 4, 33",
    ["17"] = "35, 4, 29",
    ["18"] = "0, 4, 160",
    ["19"] = "48, 4, 173",
    ["20"] = "61, 3, 170",
    ["21"] = "91, 4, 151",
    ["22"] = "-24, 4, 72",
    ["23"] = "-28, 4, 88",
    ["24"] = "92, 4, 51",
    ["25"] = "-28, 4, 112",
    ["26"] = "-24, 3, 129",
    ["27"] = "83, 4, 42",
    ["28"] = "-8, 4, 151"
}
local queueonteleport = (syn and syn.queue_on_teleport) or queue_on_teleport or (fluxus and fluxus.queue_on_teleport)
local httprequest = (syn and syn.request) or http and http.request or http_request or (fluxus and fluxus.request) or request
local Players = game:GetService("Players")
queueonteleport("loadstring(game:HttpGet('https://raw.githubusercontent.com/tzechco/roblox-scripts/main/PLS%20DONATE/autofarm.lua'))()")
local library = loadstring(game:HttpGet("https://rentry.co/a8dsg77z/raw"))()
 
--Load Settings
if isfile("plsdonate-settings.txt") then
    getgenv().settings = game:GetService('HttpService'):JSONDecode(readfile('plsdonate-settings.txt'))
else
    getgenv().settings = {
        textUpdateToggle = true,
        textUpdateDelay = 30,
        serverHopToggle = true,
        serverHopDelay = 30,
        hexBox = "#32CD32",
        goalBox = 5,
        webhookToggle = false,
        webhookBox = ""
    }
    writefile('plsdonate-settings.txt', game:GetService('HttpService'):JSONEncode(getgenv().settings))
end
 
--Save Settings
local settingsLock = true
local function saveSettings()
    if settingsLock == false then
        print('Settings saved.')
        writefile('plsdonate-settings.txt', game:GetService('HttpService'):JSONEncode(getgenv().settings))
    end
end
 
--Function to fix slider
local sliderInProgress = false;
local function slider(value, whichSlider)
    if sliderInProgress then
        return
    end
    sliderInProgress = true
    wait(5)
    if whichSlider == "serverHopDelay" then
        if getgenv().settings.serverHopDelay == value then
            print(getgenv().settings.serverHopDelay)
            print(value)
            saveSettings()
            sliderInProgress = false;
        else
            sliderInProgress = false;
            return slider(getgenv().settings.serverHopDelay, "serverHopDelay")
        end
    elseif whichSlider == "textUpdateDelay" then
        if getgenv().settings.textUpdateDelay == value then
            saveSettings()
            sliderInProgress = false;
        else
            sliderInProgress = false;
            return slider(getgenv().settings.textUpdateDelay, "textUpdateDelay")
        end
    end
end
 
--Booth update function
function update()
    local text
    local Raised = Players.LocalPlayer.leaderstats.Raised
    
    --Checks if you have 1000+ robux raised
    --4 digit numbers are censored so they will be shortened
    if Raised.Value > 999 then
        text = tostring(math.ceil(tonumber(Raised.Value + 1) / 100) * 100)
        text = string.format("%.1fk", text / 10 ^ 3)
        --Booth text when 1000+ robux raised
        boothText = tostring('<font color="'.. getgenv().settings.hexBox.. '">GOAL: ' .. text .. "</font>")
    else
        --Booth text when under 1000 robux raised
        text = tostring(Raised.Value + getgenv().settings.goalBox)
        boothText = tostring('<font color="'.. getgenv().settings.hexBox.. '">GOAL: ' .. Raised.value .. " / " .. text .. "</font>")
    end
    --Updates the booth text
    require(game.ReplicatedStorage.Remotes).Event("SetBoothText"):FireServer(boothText, "booth")
end
 
 
--GUI
local Window = library:AddWindow("PLS DONATE",
{
    main_color = Color3.fromRGB(0, 128, 0),
    min_size = Vector2.new(300, 400),
    toggle_key = Enum.KeyCode.RightShift,
    can_resize = true
})
local mainTab = Window:AddTab("Main")
local webhookTab = Window:AddTab("Webhook")
local textUpdateToggle = mainTab:AddSwitch("Text Update", function(bool)
    getgenv().settings.textUpdateToggle = bool
    saveSettings()
    if bool then
        wait(1)
        update()
    end
end)
textUpdateToggle:Set(getgenv().settings.textUpdateToggle)
local textUpdateDelay = mainTab:AddSlider("Text Update Delay (S)", function(x) 
    if settingsLock then
       return 
    end
    getgenv().settings.textUpdateDelay = x
    coroutine.wrap(slider)(getgenv().settings.textUpdateDelay, "textUpdateDelay")
end,
{
    ["min"] = 0,
    ["max"] = 120
})
textUpdateDelay:Set((getgenv().settings.textUpdateDelay / 120) * 100)
local serverHopToggle = mainTab:AddSwitch("Auto Server Hop", function(bool)
    getgenv().settings.serverHopToggle = bool
    saveSettings()
end)
serverHopToggle:Set(getgenv().settings.serverHopToggle)
local serverHopDelay = mainTab:AddSlider("Server Hop Delay (M)", function(x)
    if settingsLock then
       return 
    end
    getgenv().settings.serverHopDelay = x
    coroutine.wrap(slider)(getgenv().settings.serverHopDelay, "serverHopDelay")
end,
{
    ["min"] = 1,
    ["max"] = 120
})
serverHopDelay:Set((getgenv().settings.serverHopDelay / 120) * 100)
local hexBox = mainTab:AddTextBox("Text Color (HEX)", function(text)
    local success = pcall(function()
        return Color3.fromHex(text)
    end)
    if success and string.find(text, "#") then
        getgenv().settings.hexBox = text
        saveSettings()
        if getgenv().settings.textUpdateToggle then
            wait(1)
            update()
        end
    end
end,
{
    ["clear"] = false
})
hexBox.Text = getgenv().settings.hexBox
local goalBox = mainTab:AddTextBox("Goal Increase", function(text)
    if tonumber(text) then
        getgenv().settings.goalBox = text
        saveSettings()
        if getgenv().settings.textUpdateToggle then
            wait(1)
            update()
        end
    end
end,
{
    ["clear"] = false
})
goalBox.Text = getgenv().settings.goalBox
mainTab:AddButton("Server Hop", function()
    while wait(5) do
        local servers = {}
        local req = httprequest({Url = "https://games.roblox.com/v1/games/8737602449/servers/Public?sortOrder=Desc&limit=100"})
        local body = game:GetService('HttpService'):JSONDecode(req.Body)
        if body and body.data then
            for i, v in next, body.data do
                if type(v) == "table" and tonumber(v.playing) and tonumber(v.maxPlayers) and v.playing < v.maxPlayers and v.playing > 19 then
                    table.insert(servers, 1, v.id)
                end 
            end
        end
        if #servers > 0 then
            game:GetService("TeleportService"):TeleportToPlaceInstance("8737602449", servers[math.random(1, #servers)], Players.LocalPlayer)
        end
    end
end)
local webhookToggle = webhookTab:AddSwitch("Discord Webhook Notifications", function(bool)
    getgenv().settings.webhookToggle = bool
    saveSettings()
end)
webhookToggle:Set(getgenv().settings.webhookToggle)
local webhookBox = webhookTab:AddTextBox("Webhook URL", function(text)
    if string.find(text, "https://discord.com/api/webhooks/") then
        getgenv().settings.webhookBox = text;
        saveSettings()
    end
end,
{
    ["clear"] = false
})
webhookBox.Text = getgenv().settings.webhookBox
webhookTab:AddButton("Test Message", function()
    if getgenv().settings.webhookToggle and getgenv().settings.webhookBox then
        httprequest({
            Url = getgenv().settings.webhookBox,
            Body = game:GetService("HttpService"):JSONEncode({["content"] = "Test"}),
            Method = "POST",
            Headers = {["content-type"] = "application/json"}
        })
    end
end)
mainTab:Show()
library:FormatWindows()
settingsLock = false
 
--Finds unclaimed booths
local function findUnclaimed()
    for i, v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.MapUIContainer.MapUI.BoothUI:GetChildren()) do
        if (v.Details.Owner.Text == "unclaimed") then
            table.insert(unclaimed, tonumber(string.match(tostring(v), "%d+")))
        end
    end
end
if not pcall(findUnclaimed) then
    while wait(5) do
        local servers = {}
        local req = httprequest({Url = "https://games.roblox.com/v1/games/8737602449/servers/Public?sortOrder=Desc&limit=100"})
        local body = game:GetService('HttpService'):JSONDecode(req.Body)
        if body and body.data then
            for i, v in next, body.data do
                if type(v) == "table" and tonumber(v.playing) and tonumber(v.maxPlayers) and v.playing < v.maxPlayers and v.playing > 19 then
                    table.insert(servers, 1, v.id)
                end 
            end
        end
        if #servers > 0 then
            game:GetService("TeleportService"):TeleportToPlaceInstance("8737602449", servers[math.random(1, #servers)], Players.LocalPlayer)
        end
    end
end
local claimCount = #unclaimed
--Claim booth function
local function boothclaim()
    local claimevent = require(game.ReplicatedStorage.Remotes).Event("ClaimBooth")
    claimevent:InvokeServer(unclaimed[1])
end
 
--Checks if booth claim fails
while not pcall(boothclaim) do
    if errCount >= claimCount then
        while wait(5) do
            local servers = {}
            local req = httprequest({Url = "https://games.roblox.com/v1/games/8737602449/servers/Public?sortOrder=Desc&limit=100"})
            local body = game:GetService('HttpService'):JSONDecode(req.Body)
            if body and body.data then
                for i, v in next, body.data do
                    if type(v) == "table" and tonumber(v.playing) and tonumber(v.maxPlayers) and v.playing < v.maxPlayers and v.playing > 19 then
                        table.insert(servers, 1, v.id)
                    end 
                end
            end
            if #servers > 0 then
                game:GetService("TeleportService"):TeleportToPlaceInstance("8737602449", servers[math.random(1, #servers)], Players.LocalPlayer)
            end
        end
    end
    errCount = errCount + 1
end
 
--Walks to booth
game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(booths[tostring(unclaimed[1])]:match("(.+), (.+), (.+)")))
local atBooth = false
game.Players.LocalPlayer.Character.Humanoid.MoveToFinished:Connect(function(reached)
    atBooth = true
end)
 
--Just in case you run into a bench
while not atBooth do
    wait(.25)
    if game.Players.LocalPlayer.Character.Humanoid:GetState() == Enum.HumanoidStateType.Seated then
        game.Players.LocalPlayer.Character.Humanoid.Jump = true
    end
end
 
--Turns charcter to face away from booth
game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(40, 14, 101)))
 
--Waits for donations
while true do
    counter = 0
    if getgenv().settings.textUpdateToggle then
        update()
    end
    local RaisedC = Players.LocalPlayer.leaderstats.Raised.value
    while (Players.LocalPlayer.leaderstats.Raised.value == RaisedC) do
        wait(1)
        counter = counter + 1
        --Server hops after 1800 seconds (30 minutes)
        if getgenv().settings.serverHopToggle then
            if counter >= (getgenv().settings.serverHopDelay * 60) then
                --Random wait time in case of interference from alts
                wait(math.random(1, 60))
                local servers = {}
                local req = httprequest({Url = "https://games.roblox.com/v1/games/8737602449/servers/Public?sortOrder=Desc&limit=100"})
                local body = game:GetService('HttpService'):JSONDecode(req.Body)
                if body and body.data then
                    for i, v in next, body.data do
                        if type(v) == "table" and tonumber(v.playing) and tonumber(v.maxPlayers) and v.playing < v.maxPlayers and v.playing > 19 then
                            table.insert(servers, 1, v.id)
                        end 
                    end
                end
                if #servers > 0 then
                    game:GetService("TeleportService"):TeleportToPlaceInstance("8737602449", servers[math.random(1, #servers)], Players.LocalPlayer)
                end
            end
        end
    end
 
    --Checks for Discord Webhook
    if getgenv().settings.webhookToggle and getgenv().settings.webhookBox then
        local LogService = Game:GetService("LogService")
        local logs = LogService:GetLogHistory()
        local donation
        --Tries to grabs donation message from logs
        if string.find(logs[#logs].message, game:GetService("Players").LocalPlayer.Name) then
            donation = tostring(logs[#logs].message.. " (Total: ".. Players.LocalPlayer.leaderstats.Raised.value.. ")")
        else
            donation = tostring("Somebody tipped ".. Players.LocalPlayer.leaderstats.Raised.value - RaisedC.. " Robux to ".. game:GetService("Players").LocalPlayer.Name.. " (Total: " .. Players.LocalPlayer.leaderstats.Raised.value.. ")")
        end
 
        --Sends to webhook
        httprequest({
            Url = getgenv().settings.webhookBox,
            Body = game:GetService("HttpService"):JSONEncode({["content"] = donation}),
            Method = "POST",
            Headers = {["content-type"] = "application/json"}
        })
    end
 
    --Text update delay
    wait(getgenv().settings.textUpdateDelay)
end

How To Use Pls Donate Script

Follow these simple steps on how to use the Pls Donate Script:

See also  Broken Bones 5 Script

1. Choose an effective executor/exploit from the list (Free & Paid)
2. Download the executor you prefer. We have our list here.
3. Launch the Roblox game first, then the executor
4. When both the Roblox game and executor are open, press Inject or Attach (it depends on what executor you are using)
5. Paste the script you want to use
6. Press the Execute or Play button (again it depends on what executor you are using)
7. That’s all, enjoy using the Pls Donate script GUI

About The Pls Donate Script

Pls Donate Script

The Roblox Pls Donate Script is a set of unique codes that allows the user to have auto-farm features to level up your donation booth and Robux earnings. With its efficient algorithms and instinctive interface, it is very easy to use even if you are a newbie player or an experienced player.

A truly impressive tool for success in every Roblox game you will be part of.

By using the best script of the game, you now have an advantage over other players in terms of uniqueness and capability to earn more Robux. Unleash your inner creativity by establishing fashionable kiosk to attract more donors inside the trading plaza.

If you are looking for the latest Pls Donate Codes to become rich in the game, you can collect it here now.

Always keep in mind that all kinds of game scripts are illegal and may violate the Roblox Terms of Service which will result in an account banning or other punishments. Be careful when using the script to avoid any game trouble while playing Roblox.

See also  Sword Fighters Simulator Script

So what are you waiting for? Download the appropriate script of the game and start exploring the wonderful world of Pls Donate today.

Another Similar Game :

Pls Donate CodesPls Donate Codes

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