✅ Last Tested: March 2026 – All scripts working.
Da Hood is a fighting game where the difference between winning and losing comes down to timing, combos, and knowing when to strike. Going up against experienced players without the right tools makes it frustrating to climb. These scripts close that gap fast with Silent Aim, God Mode, ESP, Pastebin – paste one in and you will notice the difference immediately.
Silent Aim God Mode ESP Pastebin
📜 Da Hood Scripts (Silent Aim, God Mode, ESP, Pastebin & More)
To run any of these scripts you will need a working Roblox executor. Check out the list at that link for free and paid options that work in 2026.
Da Hood Script Auto Farm, Aimlock, Godmode, Silent Aim, Infinite Money
Script 1 KEYLESSDa Hood Script Auto Farm, Aimlock, Godmode, Silent Aim, Infinite Money
Silent Aim
loadstring(game:HttpGet('https://raw.githubusercontent.com/jynzl/Da-Hood-Gui/main/Da%20Hood%20GUI', true))()
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Godmode Script:
Script 2 KEYLESSGodmode Script:
God Mode
loadstring(game:HttpGet('https://raw.githubusercontent.com/lerkermer/lua-projects/master/SwagModeV002'))()
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Aimlock & Silent Aim Script:
Script 3 KEYLESSAimlock & Silent Aim Script:
Silent Aim
loadstring(game:HttpGet("https://raw.githubusercontent.com/Impulseonyoutube/scripts/main/dahood"))()
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Cash ESP & Mobile Script:
Script 4 KEYLESSCash ESP & Mobile Script:
ESP
loadstring(game:HttpGet('https://raw.githubusercontent.com/raw-scriptpastebin/raw/main/B_Genesis%27))()
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Anti-slow & Auto Reload Script:
Script 5 KEYLESSAnti-slow & Auto Reload Script:
Silent Aim God Mode
loadstring(game:HttpGet('https://raw.githubusercontent.com/dylannpro123/enclosed/main/enclosed'))()
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Da Hood Modded Script:
Script 6 KEYLESSDa Hood Modded Script:
Silent Aim God Mode
loadstring(game:HttpGet("https://raw.githubusercontent.com/Nosssa/NossLock/main/SimpleSilentAim"))()
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Da Hood Script Pastebin2026 :
Script 7 KEYLESSDa Hood Script Pastebin2026 :
Pastebin
local Settings = {
rewrittenmain = {
Enabled = true,
Key = "q",
DOT = true,
AIRSHOT = true,
NOTIF = true,
AUTOPRED = false,
FOV = math.huge,
RESOVLER = false
}
}
local SelectedPart = "HumanoidRootPart"
local Prediction = true
local PredictionValue = 0.121
local AnchorCount = 0
local MaxAnchor = 50
local CC = game:GetService"Workspace".CurrentCamera
local Plr;
local enabled = false
local accomidationfactor = 0.121
local mouse = game.Players.LocalPlayer:GetMouse()
local placemarker = Instance.new("Part", game.Workspace)
function makemarker(Parent, Adornee, Color, Size, Size2)
local e = Instance.new("BillboardGui", Parent)
e.Name = "PP"
e.Adornee = Adornee
e.Size = UDim2.new(Size, Size2, Size, Size2)
e.AlwaysOnTop = Settings.rewrittenmain.DOT
local a = Instance.new("Frame", e)
if Settings.rewrittenmain.DOT == true then
a.Size = UDim2.new(1, 0, 1, 0)
else
a.Size = UDim2.new(0, 0, 0, 0)
end
if Settings.rewrittenmain.DOT == true then
a.Transparency = 0
a.BackgroundTransparency = 0
else
a.Transparency = 1
a.BackgroundTransparency = 1
end
a.BackgroundColor3 = Color
local g = Instance.new("UICorner", a)
if Settings.rewrittenmain.DOT == false then
g.CornerRadius = UDim.new(0, 0)
else
g.CornerRadius = UDim.new(1, 1)
end
return(e)
end
local data = game.Players:GetPlayers()
function noob(player)
local character
repeat wait() until player.Character
local handler = makemarker(guimain, player.Character:WaitForChild(SelectedPart), Color3.fromRGB(107, 184, 255), 0.3, 3)
handler.Name = player.Name
player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild(SelectedPart) end)
spawn(function()
while wait() do
if player.Character then
end
end
end)
end
for i = 1, #data do
if data[i] ~= game.Players.LocalPlayer then
noob(data[i])
end
end
game.Players.PlayerAdded:connect(function(Player)
noob(Player)
end)
spawn(function()
placemarker.Anchored = true
placemarker.CanCollide = false
if Settings.rewrittenmain.DOT == true then
placemarker.Size = Vector3.new(8, 8, 8)
else
placemarker.Size = Vector3.new(0, 0, 0)
end
placemarker.Transparency = 0.75
if Settings.rewrittenmain.DOT then
makemarker(placemarker, placemarker, Color3.fromRGB(232, 186, 200), 0.40, 0)
end
end)
game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(k)
if k == Settings.rewrittenmain.Key and Settings.rewrittenmain.Enabled then
if enabled == true then
enabled = false
if Settings.rewrittenmain.NOTIF == true then
Plr = getClosestPlayerToCursor()
game.StarterGui:SetCore("SendNotification", {
Title = "";
Text = "Unlocked :)",
Duration = 5
})
end
else
Plr = getClosestPlayerToCursor()
enabled = true
if Settings.rewrittenmain.NOTIF == true then
game.StarterGui:SetCore("SendNotification", {
Title = "";
Text = "Target: "..tostring(Plr.Character.Humanoid.DisplayName),
Duration = 5
})
end
end
end
end)
function getClosestPlayerToCursor()
local closestPlayer
local shortestDistance = Settings.rewrittenmain.FOV
for i, v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("HumanoidRootPart") then
local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
if magnitude < shortestDistance then
closestPlayer = v
shortestDistance = magnitude
end
end
end
return closestPlayer
end
local pingvalue = nil;
local split = nil;
local ping = nil;
game:GetService"RunService".Stepped:connect(function()
if enabled and Plr.Character ~= nil and Plr.Character:FindFirstChild("HumanoidRootPart") then
placemarker.CFrame = CFrame.new(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor))
else
placemarker.CFrame = CFrame.new(0, 9999, 0)
end
if Settings.rewrittenmain.AUTOPRED == true then
pingvalue = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
split = string.split(pingvalue,'(')
ping = tonumber(split[1])
if ping < 130 then
PredictionValue = 0.151
elseif ping < 125 then
PredictionValue = 0.149
elseif ping < 110 then
PredictionValue = 0.146
elseif ping < 105 then
PredictionValue = 0.138
elseif ping < 90 then
PredictionValue = 0.136
elseif ping < 80 then
PredictionValue = 0.134
elseif ping < 70 then
PredictionValue = 0.131
elseif ping < 60 then
PredictionValue = 0.1229
elseif ping < 50 then
PredictionValue = 0.1225
elseif ping < 40 then
PredictionValue = 0.1256
end
end
end)
local mt = getrawmetatable(game)
local old = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(...)
local args = {...}
if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" and Settings.rewrittenmain.Enabled and Plr.Character ~= nil then
-- args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)
--[[
if Settings.rewrittenmain.AIRSHOT == true then
if game.Workspace.Players[Plr.Name].Humanoid:GetState() == Enum.HumanoidStateType.Freefall then -- Plr.Character:WaitForChild("Humanoid"):GetState() == Enum.HumanoidStateType.Freefall
--// Airshot
args[3] = Plr.Character.LeftFoot.Position+(Plr.Character.LeftFoot.Velocity*PredictionValue)
else
args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*PredictionValue)
end
else
args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*PredictionValue)
end
]]
if Prediction == true then
args[3] = Plr.Character[SelectedPart].Position+(Plr.Character[SelectedPart].Velocity*PredictionValue)
else
args[3] = Plr.Character[SelectedPart].Position
end
return old(unpack(args))
end
return old(...)
end)
game:GetService("RunService").RenderStepped:Connect(function()
if Settings.rewrittenmain.RESOVLER == true and Plr.Character ~= nil and enabled and Settings.rewrittenmain.Enabled then
if Settings.rewrittenmain.AIRSHOT == true and enabled and Plr.Character ~= nil then
if game.Workspace.Players[Plr.Name].Humanoid:GetState() == Enum.HumanoidStateType.Freefall then -- Plr.Character:WaitForChild("Humanoid"):GetState() == Enum.HumanoidStateType.Freefall
--// Airshot
--// Anchor Check
if Plr.Character ~= nil and Plr.Character.HumanoidRootPart.Anchored == true then
AnchorCount = AnchorCount + 1
if AnchorCount >= MaxAnchor then
Prediction = false
wait(2)
AnchorCount = 0;
end
else
Prediction = true
AnchorCount = 0;
end
SelectedPart = "LeftFoot"
else
--// Anchor Check
if Plr.Character ~= nil and Plr.Character.HumanoidRootPart.Anchored == true then
AnchorCount = AnchorCount + 1
if AnchorCount >= MaxAnchor then
Prediction = false
wait(2)
AnchorCount = 0;
end
else
Prediction = true
AnchorCount = 0;
end
SelectedPart = "HumanoidRootPart"
end
else
--// Anchor Check
if Plr.Character ~= nil and Plr.Character.HumanoidRootPart.Anchored == true then
AnchorCount = AnchorCount + 1
if AnchorCount >= MaxAnchor then
Prediction = false
wait(2)
AnchorCount = 0;
end
else
Prediction = true
AnchorCount = 0;
end
SelectedPart = "HumanoidRootPart"
end
else
SelectedPart = "HumanoidRootPart"
end
end)
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🎮 How to Use the Da Hood Script
2Launch Roblox and open Da Hood.
3Open your executor, then click Inject or Attach.
4Copy any script above and paste it into the executor script box.
5Press Execute — the GUI will appear in-game.
6Toggle Auto Farm, Speed Hack, ESP and other features from the GUI menu.
7Always use an alt account to protect your main.
🎮 About The Da Hood Script

Da Hood is a fighting game where winning comes down to timing, knowing your combos, and reading what the other player is going to do before they do it. Going up against skilled opponents without the right tools makes it hard to climb and stay competitive.
Kill aura and auto attack scripts are the most impactful here since they handle hitting automatically so you can focus on positioning and movement. Stack those with speed and god mode and you become very difficult to beat in any fight.
Use an alt account to avoid any bans on your main. The hub scripts above are updated after patches so they are the safest long-term option.
Looking for free rewards? Check out our Da Hood Codes page for every working code.
The Da Hood covers the full map layout, ability tiers, and patch history if you want to dig into the mechanics beyond what the script handles.
⚠️ Disclaimer: All scripts on this page are for educational purposes only. Using scripts in Roblox violates the Roblox Terms of Service and may result in your account being permanently banned or suspended without warning. RobloxDatabase.com is not responsible for any consequences from using these scripts. Always use an alt account — never your main.