Get ready for another explosive journey where you must launch some of the most destructive nuclear weapons to reach different stages and the final war zone with the help of Boom Simulator Script. This script or code will give you a smooth farming experience to deal more damage and hatch several companion pets automatically. It also increases your resource earnings to power up your explosives and unlock more exciting worlds throughout the game.
Boom Simulator Script Auto Nuke, Auto Buy Nuke, Auto Open Eggs, Auto Buy Zones, Auto Rebirth, Walkspeed
Copy the script below to level up your nuke simulation experience. Use the most effective executor/exploit to make your daily farming fun and destructive. We have a list of available executors here.
loadstring(game:HttpGet"https://pastesio.com/raw/bss-59129")()
Boom Simulator Script Pastebin
while true do
c = game.Workspace:GetChildren()
for i =1,#c do
if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
if c[i].Locked == false then
c[i].Material = Enum.Material.CorrodedMetal
c[i].Anchored = false
c[i]:BreakJoints()
local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
miniboom.Parent=c[i]
miniboom:Play()
game.Debris:AddItem(miniboom,1)
end
end
if (c[i].className == "Model") then
end
g = c[i]:GetChildren()
for j =1,#g do
if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
g[j].Material = Enum.Material.CorrodedMetal
g[j].Anchored = false
g[j]:BreakJoints()
local miniboom = script.Parent.Parent.Parent.Button.Button.SmallBoom:Clone()
miniboom.Parent=c[i]
miniboom:Play()
game.Debris:AddItem(miniboom,1)
end
if (g[j].className == "Model") then
end
t = g[j]:GetChildren()
for s =1,#t do
if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
t[s].Material = Enum.Material.CorrodedMetal
t[s].Anchored = false
t[s]:BreakJoints()
end
if (t[s].className == "Model") then
end
a = t[s]:GetChildren()
for z =1,#a do
if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
a[z].Material = Enum.Material.CorrodedMetal
a[z].Anchored = false
a[z]:BreakJoints()
end
if (a[z].className == "Model") then
end
p = a[z]:GetChildren()
for l =1,#p do
if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
p[l].Material = Enum.Material.CorrodedMetal
p[l].Anchored = false
p[l]:BreakJoints()
end
end
end
end
end
end
wait(.3)
end
How To Use Boom Simulator Script
Follow these simple steps on how to use the Boom Simulator Script:
1. Choose an effective executor/exploit from the list below (Free & Paid)
2. Download the executor you prefer. We have our list here.
3. Launch the Roblox game first, then the executor
4. When both the Roblox game and executor are open, press Inject or Attach (it depends on what executor you are using)
5. Paste the script you want to use
6. Press the Execute or Play button (again it depends on what executor you are using)
7. That’s all, enjoy using the Boom Simulator script GUI
About The Boom Simulator Script
The Roblox Boom Simulator Script is a set of unique codes that allows the user to have auto-nuke features to destroy hundreds of durable boxes to earn huge amounts of coins and gems instantaneously. With its efficient algorithms and instinctive interface, it is very easy to use even if you are a newcomer or an experienced player.
A truly impressive tool for success in every Roblox game you will be part of.
By using the best script of the game, you now have an advantage over other players in terms of powerful nukes and walking speed to explore different war zones faster. Hatch as many pets as possible by the use of gems to gain additional resource multipliers in your daily adventure.
If you are looking for the latest Boom Simulator Codes to receive tons of gem resources and exclusive pets in the game, you can collect them here.
Always remember that all kinds of game scripts are illegal and may violate the Roblox Terms of Service, resulting in an account banning or other punishments. Be careful when using the script to avoid any game trouble while playing Roblox.
So what are you waiting for? Download the appropriate script of the game and blast off the most powerful and destructive nukes in Boom Simulator today.