✅ Last Updated: June 2026 | Verified this week
Dungeon Hunters is a Roblox action roguelike by the verified-badge group The Evac Syndicate where a 20-player team teleports into procedurally-generated dungeons, fights through 76 types of monsters, summons one of 19 unlockable weapons through the gacha banner, and rolls Traits at the altar to lock in a melee burst, a ranged caster, or a tank survivor build. Random rooms mean every door opens onto a fresh layout, the Powerful Skill cooldown bar gives every player a burst window for stunning a wave or finishing off a boss, and the world ladder gates each new biome behind a stronger party threshold. Lobbies cap at 20 players, which keeps the dungeon traffic dense enough for big squad clears without choking the loot drop on the boss table.
The game launched on Roblox in October 2025 and has crossed 185 million visits with 1.76 million favorites in roughly seven months. The Evac Syndicate dev team carries a verified badge on the group page and drops fresh gem codes on every like milestone, so the 25 active codes on the codes page mirror the favorite counter on the game page. This wiki covers how to play, the dungeon flow, the weapon and Trait systems, the most useful tips for new players, and the most-asked questions, plus links to the codes and scripts pages at the bottom.
Dungeon Hunters Overview
| Dungeon Hunters Overview |
| Game Name |
Dungeon Hunters |
| Developer |
The Evac Syndicate (verified group) |
| Genre |
Action RPG / Roguelike |
| Platform |
Roblox (PC, Mobile, Console) |
| Max Players |
20 |
| Release |
October 2025 |
How to Play Dungeon Hunters
- Open Dungeon Hunters on Roblox and wait for the lobby hub to load. The first time in, you spawn on the central platform with a starter weapon, a small gem balance, and the Codes button visible on the side bar.
- Tap the Codes button and paste the 25 active gem codes from our codes page. Each code pays 100 Gems, the full paste yields 2,500 Gems, and the lump is enough for a real opening summon spree on the gacha banner.
- Open the gacha banner and roll for a starter weapon. The roster covers 19 weapons across melee, ranged, and AoE archetypes, and the first big roll gives the squad a real damage option for the early worlds.
- Queue into the first world with a Powerful Skill ready. The skill bar charges from damage dealt, and saving the burst for the first boss room or the first wave ambush is the cleanest way to clear a tough room on the first try.
- Roll Traits at the altar between rooms. Trait rolls are the build path that decides whether the run leans melee burst, ranged caster, or tank survivor, and the altar swap costs gems rather than locking the roll behind paid currency.
- Push deeper into the world list as the party gear catches up. New worlds unlock harder monster types, bigger gem drops on the boss table, and tougher elite mobs, and the world ladder is the main long-term goal once the starter dungeons feel routine.
Dungeon Hunters Gameplay: Dungeons, Weapons, and the Trait Sheet
The dungeon flow is the heart of Dungeon Hunters. The squad spawns into a randomly-generated layout with a starter room, a series of doors, and a boss arena at the end. Every door opens onto a different room type, so a single run rotates through treasure pockets where the team picks up gems and rare drops, wave ambushes where 5 to 12 monsters spawn on a Heartbeat timer, mini-boss arenas where one elite gates the next door, and the final boss room that decides whether the world clear lands. The 76 monster types are split across melee swarms (zombies, slimes, goblin packs), ranged casters (skeleton archers, witch mobs), charge bosses (rhino chargers, golem fists), and the harder world-tier elites that hit harder on the higher floors. The Powerful Skill cooldown bar refills from damage dealt, and the burst window covers either a wide-area stun for a swarm or a focused damage spike for a tough boss.
The weapon roster is the long-term goal. The gacha banner ships with 19 unlockable weapons split across melee blades, ranged bows and staves, dual-wield daggers, and AoE hammers, and every weapon carries a unique Powerful Skill that fires when the cooldown bar fills. Each new weapon also drops a fresh Trait altar option, so building a wide weapon roster also widens the build pool for the Trait roll between rooms. Gem drops from the boss table, the daily login, and the in-lobby code button all feed the gacha summons, and the 25 active codes on our codes page are the fastest way to bank the first 2,500 Gems on a fresh save. Traits are the build path that lock in the style of the run, with melee burst Traits stacking damage on the front line, ranged caster Traits boosting ranged accuracy and crit, and tank survivor Traits trading damage for raw HP and team support.
The world ladder is the dev team rhythm. Every world drops on the Evac Syndicate update cadence and gates the next biome behind a stronger party threshold, so the squad climbs through a starter dungeon for the first weapon roll, into the mid worlds for the harder monster types and the bigger gem drops, and up to the top tier where the elite mobs and the boss table sit. The dev team carries a verified badge on the group page, which is a strong signal for moderation and content stability, and the like milestones on the game page directly trigger new gem code drops in the in-lobby splash text. The freebie path runs through the in-lobby Codes button, the daily login gem drip, the favorite-and-like group bonus, and the Discord milestone codes covered on the codes page.
Tips for New Dungeon Hunters Players
- Redeem every active code before the first dungeon run. The 25 codes on our codes page bank 2,500 Gems in two minutes, which covers a real opening summon spree on the gacha banner and skips the slow early grind.
- Save the Powerful Skill for the boss room. The cooldown bar refills from damage, so a wave ambush will charge the bar before the boss door, and dumping the burst on the boss is the cleanest one-and-done clear for the first few worlds.
- Roll Traits between rooms, not before the boss. The Trait altar pulls from a fresh pool each time, and rolling between rooms with a topped-up gem balance gives the squad a chance to swap into the build that fits the next room rather than the last one.
- Stick close to the squad in wave ambushes. Lobbies cap at 20 players, the monsters target the closest player, and a tight pack lets the tank Traits soak the hits while the ranged casters thin the wave from behind.
- Open the in-game phone for the daily login bonus. The login gem drip stacks on top of the code drops, and a daily session for a week banks a second 2,500 Gem lump for free.
- Hit Favorite on the game page and join the Evac Syndicate group. Both unlock free in-game bonuses, and the favorite hits the next like milestone faster, which drips a fresh gem code into the in-lobby splash text.
Dungeon Hunters FAQ
What kind of game is Dungeon Hunters?
Dungeon Hunters is a Roblox action roguelike by the verified-badge group The Evac Syndicate where a 20-player team teleports into procedurally-generated dungeons, fights through 76 types of monsters, summons one of 19 weapons through the gacha banner, and rolls Traits at the altar to lock in a melee burst, a ranged caster, or a tank survivor build. The game launched in October 2025.
Who made Dungeon Hunters?
Dungeon Hunters was made by The Evac Syndicate group on Roblox, a verified-badge dev team. The group ships fresh weapons, new worlds, and Trait rolls on a steady update cadence, and the team drops a 100 Gem code in the in-lobby splash text on every like milestone hit on the game page.
Is Dungeon Hunters free to play?
Yes, Dungeon Hunters is free to play on Roblox and works on PC, mobile, and console. Lobbies cap at 20 players, which keeps the dungeon traffic dense enough for big squad clears without choking the loot drop on the boss table. Premium gem packs are paid drops inside the game, but the 25 active gem codes plus the daily login bonus cover a full early-game weapon roster build without spending a Robux.
How does the Dungeon Hunters gacha banner work?
The gacha banner pulls from a pool of 19 unlockable weapons split across melee blades, ranged bows and staves, dual-wield daggers, and AoE hammers. Each weapon carries a unique Powerful Skill that fires when the cooldown bar fills, and a new weapon also unlocks a fresh Trait altar option, so a wider weapon roster widens the build pool. Summons cost gems, which drop from the boss table, the daily login, and the in-lobby Codes button.
Are there codes for Dungeon Hunters?
Yes, the dev team drops a 100 Gem code on every like milestone on the game page and every Discord milestone on the official server. There are 25 active gem codes right now, paying out 2,500 Gems in total when redeemed back to back, and the next code drops at 500K group likes per the in-game splash text. The full code list and the in-lobby redeem steps sit on the Dungeon Hunters Codes page.
MORE FOR DUNGEON HUNTERS
Looking for codes? Check the Dungeon Hunters Codes page for the live code list this month.
Wondering about scripts? Read the Dungeon Hunters Scripts page for the full status on free executor utilities for this game.