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Home - Scripts - Murderers VS. Sheriffs Script

Murderers VS. Sheriffs Script

✅ Last Tested: March 2026 – All scripts working.

Murderers VS. Sheriffs is a cops and robbers game where staying on top comes down to reaction speed, good positioning, and knowing when to run. Getting caught or losing a chase against experienced players happens fast without the right tools. These scripts give you the edge with Auto Farm, Speed Hack, ESP, God Mode so every round goes the way you want it to.

Silent Aim Pastebin

Murderers VS. Sheriffs Script


📜 Murderers VS. Sheriffs Scripts (Silent Aim, Pastebin & More)

To run any of these scripts you will need a working Roblox executor. Check out the list at that link for free and paid options that work in 2026.

Murderers VS. Sheriffs Script Aimbot, Kill All, Silent Aim, Hitbox, Wall Bang

Script 1 KEYLESSMurderers VS. Sheriffs Script Aimbot, Kill All, Silent Aim, Hitbox, Wall Bang
Silent Aim
loadstring(game:HttpGet("https://raw.githubusercontent.com/AtomGotIce/Scripts/main/Murderers%20vs.%20Sheriffs"))()

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Murderers VS. Shefiffs Knife & Gun Silent Aim Script:

Script 2 KEYLESSMurderers VS. Shefiffs Knife & Gun Silent Aim Script:
Silent Aim
_G.Key = "FreeKey2023"
--- https://discord.gg/8gNrnWmgcb
pcall(function()
  loadstring(game:HttpGet("https://roflux.net/scripts/games/" .. tostring(game.PlaceId) .. ".lua"))()
end)

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Murderers VS. Sheriffs Script Pastebin2026 :

Script 3 KEYLESSMurderers VS. Sheriffs Script Pastebin2026 :
Pastebin
loadstring(game:HttpGet("https://pastejustit.com/raw/s5xlk0fj6b"))()

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Murderers VS. Sheriffs Script 4:

Script 4 KEYLESSMurderers VS. Sheriffs Script Pastebin2026 :
Pastebin
loadstring(game:HttpGet("https://raw.githubusercontent.com/1f0yt/community/main/EmptynessNoBlur"))()

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Murderers VS. Sheriffs Script 5:

Script 5 KEYLESSMurderers VS. Sheriffs Script Pastebin2026 :
Pastebin
loadstring(game:HttpGet("https://raw.githubusercontent.com/R1nn1/MainMenu1/main/MainMenuV1.1"))("t.me/arceusxscripts")

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Murderers VS. Sheriffs Script 6:

Script 6 KEYLESSMurderers VS. Sheriffs Script Pastebin2026 :
Pastebin
local InfiniteJumpEnabled = false
game:GetService("UserInputService").JumpRequest:connect(function()
	if InfiniteJumpEnabled then
		game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
	end
end)

local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
    vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
    wait(1)
    vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
 
game.StarterGui:SetCore("SendNotification", {
    Title = "Subscribe To JN HH Gaming";
    Text = "Made by JN HH Gaming"; -- what the text says (ofc)
    Duration = 60;
})
wait(1)
game.StarterGui:SetCore("SendNotification", {
    Title = "Have Fun Killing";
    Text = "Enjoy"; -- what the text says (ofc)
    Duration = 60;
})
_G.HeadSize = 20
_G.Disabled = true

game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.HumanoidRootPart.Transparency = 0.7
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really black")
v.Character.HumanoidRootPart.Material = "Neon"
v.Character.HumanoidRootPart.CanCollide = false
end)
end
end
end
end)

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Murderers VS. Sheriffs Script 7:

Script 7 KEYLESSMurderers VS. Sheriffs Script Pastebin2026 :
Pastebin
loadstring(game:HttpGet(("https://raw.githubusercontent.com/REDzHUB/LibraryV2/main/redzLib")))()

MakeWindow({
  Hub = {
    Title = "Murderers Vs Sherrife",
    Animation = "Projeto LKA Scriptblox"
  },
  Key = {
    KeySystem = false,
    Title = "Key System",
    Description = "",
    KeyLink = "",
    Keys = {"1234"},
    Notifi = {
      Notifications = true,
      CorrectKey = "Running the Script...",
      Incorrectkey = "The key is incorrect",
      CopyKeyLink = "Copied to Clipboard"
    }
  }
})

local Main = MakeTab({Name = "Main"})

AddTextBox(Main, {
  Name = "Hitbox",
  Default = "",
  PlaceholderText = "Value",
  ClearText = true,
  Callback = function(value)
    _G.HeadSize = value
_G.Disabled = true
 
game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.HumanoidRootPart.Transparency = 0.7
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue")
v.Character.HumanoidRootPart.Material = "Neon"
v.Character.HumanoidRootPart.CanCollide = false
end)
end
end
end
end)
      end
})
    
AddTextBox(Main, {
  Name = "Walkspeed",
  Default = "",
  PlaceholderText = "Value",
  ClearText = true,
  Callback = function(value)
    print(value)
getgenv().Walkspeed = value
    pcall(function()
        game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = value
    end)
  end
})

AddTextBox(Main, {
  Name = "JumpPower",
  Default = "",
  PlaceholderText = "Value",
  ClearText = true,
  Callback = function(value)
    getgenv().Jumppower = value
    pcall(function()
        game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = value
    end)
  end	  
})

local Toggle = AddToggle(Main, {
  Name = "Loop Speed (Beta)",
  Default = false,
  Callback = function(state)
getgenv().loopW = state
    game:GetService("RunService").Heartbeat:Connect(function()
        if loopW == true then
            pcall(function()
                game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Walkspeed
            end)
        end
    end)
  end	  
})

local Toggle = AddToggle(Main, {
  Name = "Loop jump (Beta)",
  Default = false,
  Callback = function(state)
    getgenv().loopJ = state
    game:GetService("RunService").Heartbeat:Connect(function()
        if loopJ == true then
            pcall(function()
                game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Jumppower
            end)
        end
    end)
  end	  
  })

AddButton(Main, {
  Name = "Esp V2",
  Callback = function()
 local NotificationLibrary = loadstring(game:HttpGet("https://raw.githubusercontent.com/lobox920/Notification-Library/Main/Library.lua"))()
  wait(0.1)
  NotificationLibrary:SendNotification("Warning", "Red Color = No Team", 3)
  wait(0.1)
  NotificationLibrary:SendNotification("Warning", "Green Color = Team", 3)
  wait(1)
local plr = game.Players.LocalPlayer
local camera = game.Workspace.CurrentCamera
for i, v in pairs(game.Players:GetChildren()) do
    local Top = Drawing.new("Line")
    Top.Visible = false
    Top.From = Vector2.new(0, 0)
    Top.To = Vector2.new(200, 200)
    Top.Color = Color3.fromRGB(255, 0, 0)
    Top.Thickness = 2
    Top.Transparency = 1

    local Bottom = Drawing.new("Line")
    Bottom.Visible = false
    Bottom.From = Vector2.new(0, 0)
    Bottom.To = Vector2.new(200, 200)
    Bottom.Color = Color3.fromRGB(255, 0, 0)
    Bottom.Thickness = 2
    Bottom.Transparency = 1

    local Left = Drawing.new("Line")
    Left.Visible = false
    Left.From = Vector2.new(0, 0)
    Left.To = Vector2.new(200, 200)
    Left.Color = Color3.fromRGB(255, 0, 0)
    Left.Thickness = 2
    Left.Transparency = 1

    local Right = Drawing.new("Line")
    Right.Visible = false
    Right.From = Vector2.new(0, 0)
    Right.To = Vector2.new(200, 200)
    Right.Color = Color3.fromRGB(255, 0, 0)
    Right.Thickness = 2
    Right.Transparency = 1

    function ESP()
        local connection
        connection = game:GetService("RunService").RenderStepped:Connect(function()
            if v.Character ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v.Name ~= plr.Name and v.Character.Humanoid.Health > 0 then 
                local ScreenPos, OnScreen = camera:WorldToViewportPoint(v.Character.HumanoidRootPart.Position)
                if OnScreen then
                    local Scale = v.Character.Head.Size.Y/2
                    local Size = Vector3.new(2, 3, 0) * (Scale * 2)
                    local humpos = camera:WorldToViewportPoint(v.Character.HumanoidRootPart.Position)
                    local TL = camera:WorldToViewportPoint((v.Character.HumanoidRootPart.CFrame * CFrame.new(Size.X, Size.Y, 0)).p)
                    local TR = camera:WorldToViewportPoint((v.Character.HumanoidRootPart.CFrame * CFrame.new(-Size.X, Size.Y, 0)).p)
                    local BL = camera:WorldToViewportPoint((v.Character.HumanoidRootPart.CFrame * CFrame.new(Size.X, -Size.Y, 0)).p)
                    local BR = camera:WorldToViewportPoint((v.Character.HumanoidRootPart.CFrame * CFrame.new(-Size.X, -Size.Y, 0)).p)

                    Top.From = Vector2.new(TL.X, TL.Y)
                    Top.To = Vector2.new(TR.X, TR.Y)

                    Left.From = Vector2.new(TL.X, TL.Y)
                    Left.To = Vector2.new(BL.X, BL.Y)

                    Right.From = Vector2.new(TR.X, TR.Y)
                    Right.To = Vector2.new(BR.X, BR.Y)

                    Bottom.From = Vector2.new(BL.X, BL.Y)
                    Bottom.To = Vector2.new(BR.X, BR.Y)

                    if v.TeamColor == plr.TeamColor then
                        Top.Color = Color3.fromRGB(0, 255, 0)
                        Left.Color = Color3.fromRGB(0, 255, 0)
                        Bottom.Color = Color3.fromRGB(0, 255, 0)
                        Right.Color = Color3.fromRGB(0, 255, 0)
                    else 
                        Top.Color = Color3.fromRGB(255, 0, 0)
                        Left.Color = Color3.fromRGB(255, 0, 0)
                        Bottom.Color = Color3.fromRGB(255, 0, 0)
                        Right.Color = Color3.fromRGB(255, 0, 0)
                    end

                    Top.Visible = true
                    Left.Visible = true
                    Bottom.Visible = true
                    Right.Visible = true
                else 
                    Top.Visible = false
                    Left.Visible = false
                    Bottom.Visible = false
                    Right.Visible = false
                end
            else 
                Top.Visible = false
                Left.Visible = false
                Bottom.Visible = false
                Right.Visible = false
                if game.Players:FindFirstChild(v.Name) == nil then
                    connection:Disconnect()
                end
            end
        end)
    end
    coroutine.wrap(ESP)()
end

game.Players.PlayerAdded:Connect(function(newplr) --Parameter gets the new player that has been added
    local Top = Drawing.new("Line")
    Top.Visible = false
    Top.From = Vector2.new(0, 0)
    Top.To = Vector2.new(200, 200)
    Top.Color = Color3.fromRGB(255, 0, 0)
    Top.Thickness = 2
    Top.Transparency = 1

    local Bottom = Drawing.new("Line")
    Bottom.Visible = false
    Bottom.From = Vector2.new(0, 0)
    Bottom.To = Vector2.new(200, 200)
    Bottom.Color = Color3.fromRGB(255, 0, 0)
    Bottom.Thickness = 2
    Bottom.Transparency = 1

    local Left = Drawing.new("Line")
    Left.Visible = false
    Left.From = Vector2.new(0, 0)
    Left.To = Vector2.new(200, 200)
    Left.Color = Color3.fromRGB(255, 0, 0)
    Left.Thickness = 2
    Left.Transparency = 1

    local Right = Drawing.new("Line")
    Right.Visible = false
    Right.From = Vector2.new(0, 0)
    Right.To = Vector2.new(200, 200)
    Right.Color = Color3.fromRGB(255, 0, 0)
    Right.Thickness = 2
    Right.Transparency = 1

    function ESP()
        local connection
        connection = game:GetService("RunService").RenderStepped:Connect(function()
            if newplr.Character ~= nil and newplr.Character:FindFirstChild("HumanoidRootPart") ~= nil and newplr.Name ~= plr.Name  and newplr.Character.Humanoid.Health > 0 then
                local ScreenPos, OnScreen = camera:WorldToViewportPoint(newplr.Character.HumanoidRootPart.Position)
                if OnScreen then
                    local Scale = newplr.Character.Head.Size.Y/2
                    local Size = Vector3.new(2, 3, 0) * (Scale * 2)
                    local humpos = camera:WorldToViewportPoint(newplr.Character.HumanoidRootPart.Position)
                    local TL = camera:WorldToViewportPoint((newplr.Character.HumanoidRootPart.CFrame * CFrame.new(Size.X, Size.Y, 0)).p)
                    local TR = camera:WorldToViewportPoint((newplr.Character.HumanoidRootPart.CFrame * CFrame.new(-Size.X, Size.Y, 0)).p)
                    local BL = camera:WorldToViewportPoint((newplr.Character.HumanoidRootPart.CFrame * CFrame.new(Size.X, -Size.Y, 0)).p)
                    local BR = camera:WorldToViewportPoint((newplr.Character.HumanoidRootPart.CFrame * CFrame.new(-Size.X, -Size.Y, 0)).p)

                    Top.From = Vector2.new(TL.X, TL.Y)
                    Top.To = Vector2.new(TR.X, TR.Y)

                    Left.From = Vector2.new(TL.X, TL.Y)
                    Left.To = Vector2.new(BL.X, BL.Y)

                    Right.From = Vector2.new(TR.X, TR.Y)
                    Right.To = Vector2.new(BR.X, BR.Y)

                    Bottom.From = Vector2.new(BL.X, BL.Y)
                    Bottom.To = Vector2.new(BR.X, BR.Y)

                    if newplr.TeamColor == plr.TeamColor then
                        Top.Color = Color3.fromRGB(0, 255, 0)
                        Left.Color = Color3.fromRGB(0, 255, 0)
                        Bottom.Color = Color3.fromRGB(0, 255, 0)
                        Right.Color = Color3.fromRGB(0, 255, 0)
                    else 
                        Top.Color = Color3.fromRGB(255, 0, 0)
                        Left.Color = Color3.fromRGB(255, 0, 0)
                        Bottom.Color = Color3.fromRGB(255, 0, 0)
                        Right.Color = Color3.fromRGB(255, 0, 0)
                    end

                    Top.Visible = true
                    Left.Visible = true
                    Bottom.Visible = true
                    Right.Visible = true
                else 
                    Top.Visible = false
                    Left.Visible = false
                    Bottom.Visible = false
                    Right.Visible = false
                end
            else 
                Top.Visible = false
                Left.Visible = false
                Bottom.Visible = false
                Right.Visible = false
                if game.Players:FindFirstChild(newplr.Name) == nil then
                    connection:Disconnect()
                end
            end
        end)
    end
    coroutine.wrap(ESP)()
end)
  end
})

AddButton(Main, {
  Name = "Aim (TeamCheck, WallCheck)",
  Callback = function()
    _G.config = {
Fov = 30,
MaxTransparency = 0.1,
Smoothness = 1,
TargetPart = "Head",
TeamCheck = true,
WallCheck = true,
MaxDistanceEnabled = false,
MaxDistance = 1500,
FovColor = Color3.fromRGB(65, 105, 225)
}

loadstring(game:HttpGet("https://raw.githubusercontent.com/D0LLYNHO/AIMBOT-FOV/main/MOBILE-BETA-0.2", true))()
  end
})

AddButton(Main, {
  Name = "Aim (No TeamCheck, WallCheck)",
  Callback = function()
    _G.config = {
Fov = 30,
MaxTransparency = 0.1,
Smoothness = 1,
TargetPart = "Head",
TeamCheck = false,
WallCheck = true,
MaxDistanceEnabled = false,
MaxDistance = 1500,
FovColor = Color3.fromRGB(65, 105, 225)
}

loadstring(game:HttpGet("https://raw.githubusercontent.com/D0LLYNHO/AIMBOT-FOV/main/MOBILE-BETA-0.2", true))()
  end
})

Select all text above, copy it, then paste into your executor.


🎮 How to Use the Murderers VS. Sheriffs Script

1Get a working executor – see our Roblox Executor list for free options on PC, Mobile, and Mac.
2Launch Roblox and open Murderers VS. Sheriffs.
3Open your executor, then click Inject or Attach.
4Copy any script above and paste it into the executor script box.
5Press Execute — the GUI will appear in-game.
6Toggle Auto Farm, Speed Hack, ESP and other features from the GUI menu.
7Always use an alt account to protect your main.

🎮 About The Murderers VS. Sheriffs Script

Murderers VS. Sheriffs Script

Murderers VS. Sheriffs is a cops and robbers game where the rounds are fast and the outcome usually comes down to who reacts faster and knows the map better. New players get caught or outrun constantly until they build up enough experience to compete.

These scripts close that gap fast with ESP and speed tools that let you see where everyone is and move quicker than players going in without any advantage. Most of the options in the list are keyless and load immediately.

Use an alt account to run these safely and keep your main protected. Check back here after updates since movement and detection mechanics can change between patches.


⚠️ Disclaimer: All scripts on this page are for educational purposes only. Using scripts in Roblox violates the Roblox Terms of Service and may result in your account being permanently banned or suspended without warning. RobloxDatabase.com is not responsible for any consequences from using these scripts. Always use an alt account — never your main.

More Murderers VS. Sheriffs:

  • Murderers Vs Sheriffs – Game guide and overview

MORE FOR MURDERERS VS. SHERIFFS

Working Codes for Murderers VS. Sheriffs  |  Murderers VS. Sheriffs Game Wiki

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