Last Updated: September 2026 | All fourteen passes, the seven places, and the two passes this game built twice.
Roll Anime to Fight is a rolling and wave defense game on Roblox. You spin for anime fighters, merge your duplicates to level them up, and put the team in front of waves of enemies that keep coming. It opened on 10 June 2026 and has passed 30 million visits.
This game keeps no badges, so there is no counter telling you how many players ever got anywhere. What can be checked is the shop and the place list, and both are unusually revealing. Fourteen passes, seven separate places, and a code list that names most of them.
Roll Anime to Fight Overview
| Game |
Roll Anime to Fight |
| Genre |
Simulation, rolling and wave defense |
| Developer |
Another Slop, a verified group of 285,311 members |
| Players per server |
6 |
| Places inside it |
Seven, including two dungeons and a trading hub |
| Visits |
30,269,257 |
| Favorites |
36,682 |
| Likes |
84,211 likes against 2,510 dislikes, which is 97 in every 100 |
| Opened |
10 June 2026 |
| Shop |
Fourteen passes, eleven on sale for 2,919 Robux |
How to Play Roll Anime to Fight
The loop is six steps and it repeats for as long as you can hold the line.
- Roll for a fighter. This is where nearly all your time goes, and it is why the shop is full of luck passes.
- Place your fighters on the board. Servers hold six players, so this is close to a solo game.
- Merge duplicates. Two copies of the same fighter become one better one, which is what makes bad rolls useful.
- Survive the wave. Enemies arrive in waves that get harder each time, and checkpoints pay out as you pass them.
- Spend your Gold on more rolls, and your Trait Shards on rerolling the traits your fighters came with.
- Push for wave 76. That is the number the codes are locked behind, so it is the real first milestone.
Rolling is the whole game. Everything else is what you do with what you rolled.
Roll Anime to Fight Gameplay
Fighters are not just rolled once. Each one arrives with traits, and traits are what separate a good copy from a poor one. Trait Shards let you roll those again.
There are mutations on top of that, which is a third layer of luck. One of the shop passes doubles your chance of getting one.
The currencies to keep track of are Gold, Trait Shards, Secret Essence, Mythic Capsules and two kinds of ticket. Codes pay all of them.
This is not a single room either. There are seven places inside the game and most of them arrived as named updates.
| Place |
What it is |
| Roll Anime to Fight! |
The main game, where you roll and hold the waves |
| Trading Hub |
Where players trade. A code is named after it |
| Ant Kingdom |
An update area. A code is named after it |
| Infinite Tower |
An endless mode. An expired code is named after it |
| Clover Dungeon |
A raid dungeon |
| Red Knight’s Dungeon |
A second raid dungeon |
That is the useful trick with this game. Nearly every code is named after one of those places, so the code list doubles as a list of what has actually shipped.
Every Roll Anime to Fight Pass and What It Does
| Pass |
Price |
What it does |
| Fast Summon |
549 Robux |
Summon units faster. The dearest thing in the shop |
| 2x Drop |
499 Robux |
Doubles what drops for you |
| Ultra Luck |
499 Robux |
The top step of the luck ladder |
| VIP |
399 Robux |
The bundle pass |
| Super Luck |
249 Robux |
The middle step of the luck ladder |
| 3x Speed |
199 Robux |
Triples game speed |
| 2x Mutation |
149 Robux |
Doubles your chance at a mutation |
| 2x Luck |
149 Robux |
The first step of the luck ladder |
| 2x Gold |
99 Robux |
Doubles the Gold you earn |
| 3x Display |
99 Robux |
Show three units at once instead of one |
| 2x Display |
29 Robux |
Show two units at once. The cheapest pass |
| Battlepass |
Never on sale |
Built on 31 July and never given a price |
| Ultra Luck (second copy) |
Never on sale |
A duplicate made the same day as the real one |
| Fast Summon (second copy) |
Never on sale |
A duplicate made the same day as the real one |
Eleven of these are on sale. Thirteen of the fourteen were made in the game’s first eleven days, which tells you the shop was planned before the game was busy.

This Game Built Two of Its Passes Twice
There are two passes called Ultra Luck and two called Fast Summon. Not two tiers with different names, two of each with the same name.
In both cases one has a price and is on sale, and the twin has never had a price and has never been sold. Both twins were made on the same day as the version you can buy.
So somebody set the shop up, made a duplicate by accident or as a test, and left it sitting there. It does nothing and you cannot buy it.
The only reason it matters to you is search. Look up Ultra Luck and you may land on the copy that is not for sale and think the pass has been removed.
A quick way to check any pass
Sort a game’s pass list by name rather than by price. Duplicates sit next to each other that way and jump straight out, where a price-ordered list hides them at opposite ends.
What 2,919 Robux Actually Buys Here
Add up the eleven passes on sale and you get 2,919 Robux. Sorted by what they do, this shop has one idea in it.
| What you are buying |
Which passes |
Cost |
Share of the shop |
| Better rolls |
Ultra Luck, Super Luck, 2x Luck |
897 Robux |
31 percent |
| Faster rolls |
Fast Summon, 3x Speed |
748 Robux |
26 percent |
| Better drops |
2x Drop, 2x Mutation |
648 Robux |
22 percent |
| The bundle |
VIP |
399 Robux |
14 percent |
| Showing off units |
3x Display, 2x Display |
128 Robux |
4 percent |
| More Gold |
2x Gold |
99 Robux |
3 percent |
Nearly four fifths of the money in this shop is spent on rolling. Better rolls, faster rolls, or better things falling out of them.
The prices say something too. Fast Summon costs 549 and Ultra Luck costs 499, so this studio charges more for rolling quickly than for rolling well.
The luck passes make a clean ladder. 2x Luck is 149, Super Luck is 249, and Ultra Luck is 499. Each step up roughly doubles the one before it.
The display pair is the sharpest jump. Going from one unit on show to two costs 29 Robux. Going from two to three costs another 70.
Almost Nobody Here Hits Favorite
This game has no badges at all, so nobody can tell you what share of players reached wave 76 or rolled a mythic. There is no counter to work it out from.
What can be counted is votes and favorites. This game has 84,211 likes against 2,510 dislikes, which is 97 in every 100 and the friendliest score we have measured this run.
The favorites tell the opposite story. There are only 36,682 of them against 86,721 votes, so people here vote more than twice as often as they bookmark.
Most games run the other way round, with roughly twice as many favorites as votes. This is the lowest ratio we have recorded in any game.
Tips for New Roll Anime to Fight Players
- Aim for wave 76 before anything else. Almost every code in this game is locked until you get there, and they are worth 2.6 million Gold together.
- Do not throw away duplicates. Merging two copies is how a bad roll turns into a good fighter.
- Save Trait Shards for fighters you already like. Rerolling traits on a unit you will drop is wasted.
- If you buy one pass, start at the bottom of the luck ladder. 2x Luck is 149 Robux against 499 for the top step.
- Ignore the display passes until you have units worth showing. They change nothing about how you play.
- Check the code list after any outage. Four of this game’s codes exist because the servers went down.
Roll Anime to Fight FAQ
Is Roll Anime to Fight free to play?
Yes. Joining costs nothing. The shop has eleven passes on sale adding up to 2,919 Robux and all of them are optional.
Does Roll Anime to Fight have codes?
Yes, eighteen on record. Ten are active and eight are listed as dead, and nearly all of them need you to have reached wave 76 first.
What is wave 76?
It is the point the codes unlock at. Waves get harder as they go and the codes sit behind that number, so it is the first real milestone in the game.
What are Trait Shards for?
Rerolling the traits a fighter came with. Codes pay 100 of them across the active list, which is the fastest way to get a stack early.
How many places are in the game?
Seven. Besides the main game there is a trading hub, an ant kingdom, an infinite tower and two dungeons, and most have a code named after them.
Why are there two passes with the same name?
The studio made duplicates of Ultra Luck and Fast Summon on the same day as the originals. The copies have never had a price and cannot be bought.
Every number on this page came from the game’s own Roblox pages in September 2026 and can change when the studio updates the game. Prices are what the shop showed on the day we looked.