Last Updated: August 2026 | A game that changed its name, and an icon that never got the message.
Artemis Royale is a battle royale for thirty players. You drop onto a map, pull weapons out of chests, build cover when somebody starts shooting, and try to be the last one standing. Fewer than one player in 180 has ever managed it.
It opened in March 2024 under a different name and has passed 38 million visits. This page has all 24 badges, the rooms hidden behind the main one, and the week the game quietly renamed itself.
Artemis Royale Overview
| Detail |
What we found |
| Full name |
Artemis Royale |
| Genre |
Shooter, played as a battle royale |
| Formerly |
Fortblox, until late June 2025 |
| Opened |
3 March 2024 |
| Last updated |
28 August 2026 |
| Visits |
38,520,524 |
| Players per match |
30 |
| Private servers |
Switched off |
| Favorites |
70,611 |
| Votes |
38,154, of which 82 in every 100 are likes |
| Badges |
Twenty four |
| Rooms |
Eleven, counting the side modes and the lobby |
| Codes |
Yes, and some still work |
| Made by |
A verified studio with four games |
How to Play Artemis Royale
The controls are printed on the game page before you join, which is a kindness most games skip. They can all be changed in the settings.
- Join a match and pick your landing spot. Thirty players drop onto the same map.
- Open chests for weapons. There is a badge for opening ten of them in a single match.
- Heal when you get the chance. Another badge goes to anyone who has used a heal at all.
- Build when you are being shot at. The game grew out of a building shooter and the tools are still there.
- Revive teammates rather than moving on. A reboot van and a revive both count for the same badge.
- Keep going until one player is left. Fewer than one player in 180 has ever won a match.
Tokens are the only currency and they buy outfits. Nothing in the shop changes how you play.
Artemis Royale Gameplay: All 24 Badges
Twenty four badges is a lot, and the bottom of the list is where the interesting ones live.
| Badge |
Players who have it |
How common that is |
| Welcome |
9,056,210 |
Everyone. This is the number the rest are measured against. |
| Open a chest |
253,681 |
About 1 in 36. |
| Get an elimination |
189,199 |
About 1 in 48. |
| Win a game |
49,489 |
About 1 in 183, and side modes do not count. |
| Win without using shields |
13,804 |
About 1 in 656. |
| 100 eliminations |
424 |
About 1 in 21,359. |
| The secret match |
111 |
About 1 in 81,588. Its own note says it is random. |
| Beat the owner in a match |
36 |
About 1 in 251,562, and it needs them in your server. |
| Destroy the question mark |
35 |
The note says only one player ever gets the item behind it. |
| A 500 kill streak |
24 |
About 1 in 377,342, and the rarest badge here. |
Start at the top. Around one player in 36 has opened a chest and one in 48 has got a kill, which tells you how many people join once and never come back.
Winning is rarer than it looks. Only 49,489 players have done it, and the badge’s own note says the smaller side modes do not count towards it.
Then there is the badge for beating the owner of the game in a match. Thirty six people have it, which needs them to be in your server and to lose.
The strangest one is called Destroy the question mark. Its own description says that once you destroy it, only one player can ever get the item behind it.

It Used to Be Called Something Else
The game page opens by saying it was formerly known as Fortblox, and the old copies of that page date the change precisely.
The last one recorded under the old name is from 20 June 2025. The first one under the new name is from 27 June, so the switch happened inside that week.
The currency changed too, a few weeks later. In late June the page still offered new group members a thousand B-Bucks, and by mid July the same sentence said A-Tokens.
Here is the part nobody seems to have noticed. The little square icon you actually click on to open the game still says Fortblox today, more than a year later.
Eleven Rooms, Not One
Most games we cover run in a single room. This one has eleven, and the list of them is a better guide to what is in the game than the description is.
Alongside the main map there is a battle royale lobby, a separate battle royale game, and five limited time modes with their own rooms.
Those five cover box fighting, a free build mode, a zombies mode, a squid game mode and a murder mystery. None of them are mentioned on the game page.
The last two rooms are for the developers. One is called Workspace and the other is for testing how much damage weapons do.
Tips for New Artemis Royale Players
- Join the group before your first match. It hands you a thousand tokens and a skin, and the game page offers both in writing.
- Grab the codes. This game actually has working ones, which is rare, and they pay straight into your tokens.
- Learn one landing spot. Most matches end in the first minute for players who drop somewhere different every time.
- Use the side modes to practise. Five smaller rooms run alongside the main game with shorter rounds.
- Check the shop once a day, not once an hour. The stock changes at a set time and not before.
- Do not expect to win early. Fewer than one player in 180 has ever won a match here.
Artemis Royale FAQ
What was this game called before?
Fortblox. The change happened in the week of 20 to 27 June 2025, and the game icon still shows the old name.
What is the currency?
A-Tokens. It used to be called B-Bucks until about mid July 2025, which is why some lists still use the old name.
Are there working scripts?
Several exist and we publish none. Our Artemis Royale script page has the request the developer made about that.
How hard is it to win?
Very. Only 49,489 players out of more than nine million have a win badge, and side modes do not count towards it.
What is the rarest badge?
A 500 kill streak, held by 24 players. Beating the owner in a match is close behind at 36.
How many players are in a match?
Thirty. Private servers are switched off, so everyone is in the public matches.
About Artemis Royale
Artemis Royale comes from a verified studio with four games, two of which still carry the old name this one dropped.
Its page lists the whole team by name with their jobs, prints the controls, and states that the art was all made from scratch.
It also carries a short line asking players not to use exploits and not to spoil the game for other people. That is unusual and worth repeating.
The last update landed yesterday. For a game two and a half years old, that is a studio still turning up for work.